I
have tried to correctly label each and every musical piece to the best
of my ability, as well as correctly list each composer of the pieces;
if you happen to see *any* errors, or know any of the info I am missing,
please email me! Also, if
you have any questions please read the FAQ for
this section and then, by all means, email
me. |
|||
Sol-Feace |
Sonic
CD |
Final
Fight CD |
Ecco
the Dolphin |
Composer/Artist:
Motoi Sakuraba |
Composer/Artist:
Spencer Nilsen |
Composer/Artist:
Spencer Nilsen |
Composer/Artist:
Spencer Nilsen |
Platform:
Sega CD |
Platform:
Sega CD |
Platform:
Sega CD |
Platform:
Sega CD |
Music
Contained: Mission 2: Cilius Moon, Mission 3: An Artificial Sun, Mission
6: The Amalthes Moon |
Music
Contained: PalmTree Party, PalmTree Panic, Collision
Chaos(Present), Tidal Tempest, Tidal Tempest(Bad Future), Wacky
Workbench |
Music
Contained: Slim Subway Smash, Big Katana Boss, Double Andore |
Music
Contained: The Vents |
Time: 8:07 Size: 11.4 megs |
Time: 8:52 Size: 12.6 megs |
Time: 7:31 Size: 10.7 megs |
Time: 5:37 Size: 8.1 megs |
It's
interesting to listen this, and the cart version's(Sol-Deace) soundtrack. |
WAY
better than the Japanese soundtrack. |
WAY
better than the original arcade version's soundtrack. |
Fucking
phenomenal work from Spencer Nilsen. Nothing even gets close to it...nothing. |
Eternal
Champions |
Sonic
the Hedgehog 3 |
Earnest
Evans |
Street
Fighter II: Special Champion's Edition |
Composer/Artist:
DMP Entertainment, Joe Delia, John Hart, Jeff Marsh, Adrian Van Velssen,
Andy Armor and the Night Crew |
Composer/Artist:
Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby
III, Scirocco, Jun Senoue, Tetsuyuki Maeda, Masaru Setsumaru, Tomonori
Sawada, Masayuki Nagao, Sachio Ogawa, Howard Drossin |
Composer/Artist:
Motoi Sakuraba |
Composer/Artist:
Alph-Lyra, Hiroaki Kondo |
Platform:
Sega Genesis |
Platform:
Sega Genesis |
Platform:
Sega Genesis |
Platform:
Sega Genesis |
Music
Contained: Blade, Unknown, Shadow, Jetta, Slash, Battle Room, Midnight, Larcen,
Trident, Biography, Xavier |
Music
Contained: Angel Island Zone Act 1, Hydro City Zone Act 1, Marble Garden
Zone Act 1, Icecap Zone 1&2, Hydro City Zone Act 2, Desert Palace,
Endless Mine |
Music
Contained: Final Stage, Stage 1, Ending Theme, Stage 9, Stage 3, Stage 6,
Stage 2 |
Music
Contained: Ryu, Ken, Guile, Zangief, Sagat, Vega |
Time: 9:51 Size: 14 megs |
Time: 8:47 Size: 12.5 megs |
Time: 5:52 Size: 8.5 megs |
Time: 6:40 Size: 9.5 megs |
So
many good pieces came out of this one. |
Hydro
City and the IceCap Zone are my personal favs. |
Wolf
Team quality all the way through. |
Hardcore
drums all the way! |
High
Seas Havoc |
Castlevania:
Bloodlines |
Lunar:
The Silver Star |
BattleToads & Double
Dragon: The Ultimate Team |
Composer/Artist:
Emi Shimizu |
Composer/Artist:
Atsushi Fujio, Osamu Kasai, Michiru Yamane, Michiru Yamane |
Composer/Artist:
Noriyuki Iwadare |
Composer/Artist:
Dave Wise |
Platform:
Sega Genesis |
Platform:
Sega Genesis |
Platform:
Sega CD |
Platform:
Super Nintendo |
Music
Contained: Sea of Deep Sorrow, The Chase, Lonely Journey, Sometime Somewhere,
Cold Paradise, Perplexing Dungeon |
Music
Contained: The Sinking Old Sanctuary, Theme of Simon, Final Stage Complete |
Music
Contained: Betrayal |
Music
Contained: Abobo, Big Blag, Roper |
Time: 3:37 Size: 5.5 megs |
Time: 4:10 Size: 6.3 megs |
Time: 2:49 Size: 4.3 megs |
Time: 8:40 Size: 12.1 megs |
I
wonder how they managed not to get sued by Square for the "Prologue"(not
recorded above) track? |
Sinking
Old Sanctuary was actually redone for one of the GBA Castlevania games...and
man did it suck. |
Hard
hitting track that really makes you feel for the characters. |
I
could listen to the Big Blag stage music for hours on end... |
Vay |
Super
Double Dragon |
Cool
Spot |
Sword
of Vermillion |
Composer/Artist:
Sakob |
Composer/Artist:
Kazunaka Yamane |
Composer/Artist:
Tommy Tallarico |
Composer/Artist:
Hiroshi Kawaguchi |
Platform:
Sega CD |
Platform:
Super Nintendo |
Platform:
Sega Genesis |
Platform:
Sega Genesis |
Music
Contained: Lorath Castle Theme, Dance..., Hardcore Combat! |
Music
Contained: Mission 4 |
Music
Contained: Rave Dancetune |
Music
Contained: Statts, Village Shop |
Time: 6:00 Size: 8.7 megs |
Time: 2:41 Size: 3.9 megs |
Time: 2:12 Size: 3.4 megs |
Time: 1:53 Size: 3 megs |
Love
the horns in Event Theme, and the unexpected techno-blast of Hardcore Battle. |
A
great tune accompanies you through your ride downtown...on the top of diesel's
trailer! |
High
powered Genesis audio from Tommy Tallarico. |
Statts
is, simply put, amazing. |
BattleToads
in BattleManiacs |
Spider-Man/Venom: Maximum
Carnage |
Illusion
of Gaia |
Donkey
Kong Country |
Composer/Artist:
Dave Wise |
Composer/Artist:
Green Jelly |
Composer/Artist:
Yasuhiro Kawasaki |
Composer/Artist:
Dave Wise, Eveline Fischer, Robin Beanland |
Platform:
Super Nintendo |
Platform:
Super Nintendo |
Platform:
Super Nintendo |
Platform:
Super Nintendo |
Music
Contained: Hollow Tree, Bonus Stage, Intro, Ragnarok Canyon |
Music
Contained: Streets, Boss, Stage 2, SuperVillians |
Music
Contained: Start a Journey: Map of the World, Dark Space, In the Earthen
Womb, South Cape: The town by the sea, Signs of the Past, Itory: The
hidden village, Edward's Castle, Danger Abounds |
Music
Contained: Aquatic Ambience, Bonus Room Blitz, Funky's Fegue |
Time: 7:48 Size: 11.1 megs |
Time: 9:47 Size: 13.7 megs |
Time: 10:43 Size: 14.9 megs |
Time: 7:47 Size: 10.9 megs |
So
good that I had to come back to record more. |
I
actually got to hear a few of the original pieces from this one, they had
lyrics and it was every bit as awful as you'd imagine. Long live the SNES
version! |
I
actually bought this one when it first came out and got the shirt with it(yeehaw). |
Aquatic
Ambience...relaxes me just thinking about it. |