Contributed
review by Drkstlkr7
|
Publisher:
Acclaim
Developer: Sculptured Software
Size: 32 megs
No. of players: 2(simultaneously)
Got it for: $4.99, cartridge only |
|
In
our time, there existed a great tournament that would decide the fate
of our world. The Thunder God Raiden sought the aid of the greatest warriors
the Earthrealm had ever seen. What he found instead were {scratch}WWF
Superstars.
|
Eh,
you were expecting ehhhh, Lui Kang? |
What's it all about?
WrestleMania can be described as Mortal Kombat, NBA Jam and the WWF having
a threesome one night and this was their baby. You can choose to be
one of the eight top wrestlers from the late Gimmick Era(Undertaker, Shawn
Michaels, etc) and challenge for either the Intercontinental Championship
title or the WWF Championship. It uses MK-like sprites, of which the wrestlers
were digitized for(Awesome!). It plays like a fighting game instead
of a wrestling title, and the end result was amazing. The wrestlers will
use all kinds of crazy shit like baseball bats, tombstones, fucking FIREBALLS
and Doink will even use an assortment of clown items.
|
|
Graphics
- This game was ported to the Genesis by the same great
people that ported MK3 and it
definitely shows. Character sprites and special effects look great.
My only minor complaints are the
HUD, which looks nothing like the arcade version, and maybe the
crowd in the background. However, it doesn’t detract from
the game at all. The slowdown from four wrestlers on the same screen,
however, does.
Sound - The sound effects are fine with all of the
hits and grunts of the wrestlers, and I’m actually impressed
by the speech in this game. The music quality, in my opinion, could’ve
been better, and there’s only one song used during fights which
changes a little after each round. It’s still a helluva lot
better than the shitty excuse for “music” in Super
WrestleMania. |
Control
- The buttons on my 6-button controller all worked perfectly,
with each command I input coming off without a hitch. Now if only
I knew how to pull off each wrestler’s special moves...but
that’s not the game’s fault, I just haven’t taken
the time to find out yet. |
|
AI
- The A.I. in this game is no joke, but I don’t
think that it’s cheap, it’s just that the game
likes to make you fight more than one wrestler and things can get
hectic because of that.
Replay value - It’s a bit iffy to me. If you
want to only beat up one person in the ring at a time, you may be disappointed
that you’ll only be able to fight the first four guys in Intercontinental
mode. Also after completing WWF mode and beating all eight Superstars
in the WrestleMania Challenge, at the end of it, I can safely say that
I never want to do that again. If you like beating up multiple
opponents and a good challenge though, this game is for you.
Tips for better gaming experiences:
Aside
from the usual two-player one-on-one fights there’s also a co-op
mode. I have yet to try it since my second controller broke, but I can
only imagine that it’ll be fun since the single player game was. |
|
|
|
My
rating: 82(out of 100) - I’m more of a one-on-one type
of guy so I guess my biggest problem with the game are the amount
of opponents
you face and the slowdown they bring. Beyond that, it’s still a well-constructed
game that’s worth playing. |
Ministlkr’s review: It was pretty fun. It was much better
than Super WrestleMania, I liked how this game was fun and crazy. I wanna
see other
wrestling games like this one! |
|
|
Razor
has his work cut out for him... |
The
dreaded tombstone! |
|
|
How
the hell does he lift that fat bastard!? |
Are
clown buzzers even legal? |
I
Call Shenanigans:
The SNES is "supposed" to be a more powerful system than the Genesis, right?
Well, the SNES port of this game left out Bam Bam Bigelow and Yokozuna. Also
the
endings you see in the arcade version are nowhere to be found. What the hell
happened? |
|