Publisher:
Sega
Developer: Traveller's Tales
Size: 1 CD
Memory Usage: 6 blocks
No. of players: 2(simultaneously)
Official Ad: Yes
Got it for: $9.99, new. Best Buy was clearing out their
Saturn stock... |
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After
being lured into a race by Robotnik, Sonic and friends now must
find the chaos emeralds before he does. Were it me, I probably would
have just grabbed the emeralds and not involved an enemy that has
successfully SHOT DOWN EACH AND EVERY SINGLE ATTEMPT I've ever made
to steal them...but hey, where'd be the fun(or game) in that?
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What's
it all about?
Think of it as a racing game...without cars. Controlling one of the various
characters, you haul ass around the courses in an attempt to beat the opponents
to the finish line. Along the way you can pick up rings that can be used
to unlock shortcuts or boost your speed, cut some track to gain a lead and
even attack the other racers. Every track has multiple paths(as well as
secrets), five Sonic coins(used to earn the *chance* to acquire other characters),
a Chaos Emerald and just a whole lot to explore.
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Graphics
- The best. Literally, this is the *best* looking game on
the Saturn. Every track is just more mind blowing than the last with
the ultimate climax coming from the amazingly gorgeous, and technically
impressive, Radiant Emerald course. Traveller's Tales, using a new
technique for the Saturn, has managed to make it so that the tracks
fade into sight, rather than just "pop up" as so many racing
games have done before this. They've also managed to produce what
appears to be a completely transparent track on the Radiant Emerald
course. Whether it's true transparency, or a really hip programming
trick, it will just knock your socks off! Every time I play that level,
it's amazing, my socks fly straight off my feet, down the hall and
into the other room...(your results may vary slightly) |
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Sound
- Excellent! The sound effects from older Sonic games
have been faithfully reproduced and really bring the old school
Sonic-feeling
back with them. From Sonic's "jumping" sound to the signature
chime of picking up rings, it's all here and wonderfully done. Richard
Jaques, who gave us the excellent Sonic Blast soundtrack, is back
again and this time he's taken more of a "Daytona" approach
with the soundtrack as all of the music pieces now include a full
set of lyrics.
Featuring a variety of fruity songs, it's definitely a "love
it or hate it" sort of thing. Mercifully though, if you're one
that doesn't care for the lyrics, they can be turned off via the
options
screen. |
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Control
- Great, though it will take some getting used to. This is
due to the fact that every character has their own response time,
movement speed and special moves that you'll have to adapt to. Once
you get that down though, you'll have very little problems making
your way around the track. Most special moves are performed by a single
button(usually the jump button) which along with the Saturn pad's
"L" and "R" shoulder buttons used for tight cornering,
make the control scheme ultra easy to work with. |
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AI
- For the most part, a complete push-over. Depending on who
you use the only real competition, and only character you'll most
likely see, is either Sonic or Knuckles. Everyone else just lags behind,
and badly. Even the "earned" characters don't really stand a chance
for the most part, as they just plunk along as you tear ass across
the track. In order to get a real challenge out of it, you'll most
likely have to attempt the game with slower character like Amy or Robotnik... |
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Replay
value - Extremely high! You've got ten different characters
and five tracks...though that doesn't seem like much does it? That's
where the genius of the game comes into play: Every track has so much
more to it than what's initially apparent, so exploring, most times,
pays off. In order to gain and see everything the game has to offer,
Traveller's Tales designed it so you *have* to go through all possible
paths, take all possible shortcuts and and find all secrets. Though
it can get rough when you're down to searching for those last few
Sonic coins, running a track over and over, in the end you'll appreciate
it. |
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Tips
for better gaming experiences:
Depending
on what your play style is, be sure to pick the character that best
represents it. For example, if you're all about tearing ass down the
line and staying within the boundaries of the given track, you'll
love Sonic's superior speed. If you like cutting a lot of track and
taking as many shortcuts as possible, you may want to stick with Tails
or Knuckles due to their ability to fly and float.
Remember, even if you find a Chaos Emerald you still *must* come in
first place in order to keep it. The coins, on the other hand, are
much more lenient only requiring you to finish in at least third place
or above.
Sonic, Tails and Knuckles all still have their Spin Dash move and
can use it to get a serious jump start at the beginning of the race.
Before the race starts, hold Down on the control pad and keep hitting
the accelerate button to charge it up. When the race starts let it
go and you'll shoot off, way ahead of your opponents. |
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My
rating: 90(out of 100) - An awesome racing game with lots
to explore, lots to earn and a crapload of eye candy! Traveller's
Tales did an amazingly good job of including all of the trademark
Sonic stuff in this excellent use of the Sonic franchise. |
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EGM
gave it: 8, 8, 8, 7(out of 10) |
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Kitty-cat chat: It's very pretty, but the control seems too
loose and the music makes me want to bite my own tail! Not what I
was expecting from a Sonic game...reow! |
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This
review has a mix of pics from my video capture card, as well as screenshots
from the excellent Scott H's Multipurpose
Console Gaming page. |
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Living
in the city... |
Taking
a shortcut on Resort Island. |
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Fun
with loops. |
The
amazing Radiant Emerald course. |
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Crediting
familiar :
Sega Saturn Magazine's own Richard Ledbetter and Dan Jevons(of
GameFan fame) are mentioned in the "Special Thanks" category
of the closing credits. Also, and just for the record: I love the
soundtrack!!! |
Even
the fucking load screen is graphically impressive, featuring a metallic
Sonic head with the reflection of "loading" morphing around
it.
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