Publisher: Acclaim
Developer: Probe
Size: 16 megs
No. of players: 2(simultaneously)
Official Ad: Yes
Foolishly picked it up for: $4.99, complete. I got my ass jacked on this one...

Playing as either Batman or Robin, or both(with a buddy), you kinda follow in the footsteps of the ultra-terrible Batman Forever movie. Slowly moving around, you encounter a non-stop army of enemies who take thousands of hits to knockout all while trying to navigate increasingly harder level designs.

What's it all about?

Another cluster-fuck by the "pros" at Probe. Imagine Mortal Kombat Mythology: Sub-Zero, but WITHOUT combos. Ok, now granted, I know I am in the minority actually liking MKM: SZ(which I do, to a point), but it was mostly because it was MK style gameplay in a sidescrolling adventure(I don't know, I found that interesting). Now, when I heard that Batman Forever adhered to the MK style gameplay(high and low punch/kick, block button, uppercuts and sweeps), I thought I'd give it a try. Bad move. With no combos you simply walk around to the millions of endless enemies in a level sweeping them, then waiting, then uppercutting them, then waiting, then sweeping them, then waiting...you get the picture...and it's not a nice one.

Graphics - The one decent thing about the game. Now, granted, I'm sure it looks much nicer on the SNES or PC, but for the Genesis and its 64 on screen colors, I think the developers actually did a decent job with the rendered backgrounds and digitized characters.
Sound - Bad, real, real bad! The voices are fucking terrible, and even harder to make out...the music, what little there is, consists of various tones being repeated until you cry.
Control - What fucking control!? It's not as bad as the actual gameplay, but it's close.
AI - Ranges from enemies who just stand there to enemies who are almost untouchable.
Replay value - You will NEVER want to play it again, ever!
Tips for better gaming experiences:
Not that a whole lot could actually help this game, but as it's so fucking hard to even play it, and it sucks on top of that, I would recommend the infinite lives code with the GG. At least with that you can just worry about how bad the control and gameplay are, and not your lifebar as well.

Game Genie:
Infinite Lives: A4OA-AA9R

If you were foolish enough to buy this cart, like I was...may the genie forgive you...and offer his help in your time of need.

My rating: 8(out of 100) - Horrible gameplay, terrible control and sound that will make you want to whack yourself in the nuts with a croquet mallet. Tack the extreme difficulty onto it, and you've got the ingredients for one of the worst games of all time.
Game Informer gave it: 7.75, 8.25, 7(out of 10)(note: The Game Informer staff are idiots)
GamePro gave it: 3.0(graphics), 2.0(sound), 3.0(control), 2.0(funfactor) (out of 5)

Biting me for making him play it...
Cat's review:
It's pretty at times, but other than that I'd like to bury it in my cat box...
There's that wonderful uppercut, sweep, uppercut, sweep maneuver I told you about.
Can't tell what the fuck is going on? I couldn't either...
I often times wondered why I never saw any screen shots of this game past level one...now I know why.
Here's the wonderful "Training Room" where you can actually request for these cheap ass enemies to come out and whip your ass.
Now you know:
This HAS to be one of the worst games of all time.