Publisher:
Wolf Team
Developer: Wolf Team
Size: 1 CD
Memory Usage: None
No. of players: 1 |
|
Well,
not reading *any* Japanese, I can't really give you any kind of accurate
description as to why Annette has decided to go out on this adventure. My
guess is that she's a very angry young lady, and blames it all on her father,
who abandoned her in a tomb(where Earnest found her) and is now taking it
out on all males she comes across. Hmmmm, sounds a lot like *every* fucking
Lifetime "special" doesn't it?
What's it all about?
It's a beat'em...or more accurately, slash'em up, borrowing heavily from
other similar games. Basically, you use Annette to make your way through
stages by attacking the enemies with her nifty sword, busting three hit
combos, using magic and (of course)kicking them in the nuts. At the end
of each level you get to take on an incredibly overpowered boss, then are
treated to a lengthy anime cut scene. All in all, it's a LOT like Golden
Axe in gameplay, but a lot worse in terms of actual fun and quality(sadly).
|
Graphics
- Very plain, with minimal use of parallax scrolling and animation.
The backgrounds are made up of one plane where you fight, and one parallax
backdrop...that's it; enemies have about five to seven frames of animation.
The magic spells consist of a really lame use of scaling manipulation on
the sprites: It looks terrible, it *is* terrible. The only redeeming factor
to the graphics would be Annette and the anime cut scenes. Both look really
good, but, unfortunately, I think these are the only thing Wolf Team bothered
to put any real effort in. |
Sound
- None of the sound effects, nor voice or music are of particularly
poor quality....they're just nothing memorable. It's all really just bland... |
Control
- Pretty solid. Annette has no real control issues, you move her,
she goes. She can run, jump, slide-kick, and it's all done very easily. |
AI
- Cheap as all fucking hell. Getting hit will send Annette FLYING
across the room to the floor, where she takes a good two to three seconds
to get up....thus giving the cheap-ass enemies time make there way over
there and attack you *again* as you get up(initiating the entire sequence
over again). This can go on until they kill you. The *only* thing that saves
this terrible AI flaw from ruining the entire game is Annette's constant,
recharging magic meter. If you slam the magic button super fast when you
get caught in this trap, you'll cast a spell right as you get up, and knock
all enemies down(or out)...and away from you. |
Replay
value - Moderate. Though it's not a great slash'em up, it does
have its moments...very few, but it does have them. You may come back from
time to time to play again... |
|
Tips
for better gaming experiences:
The
bosses take off shitloads of energy...and can take you out in as little
as five hits. Trying to grab a boss is right out, they break it *every*
time, and will almost always break your three hit sword combo(and
hit you after doing so) so that leaves jumping and running attacks.
EVERY BOSS IN THE GAME can be defeated easily by either using the
running swordslash/jumpkick or the running slide-kick. Just time it
right, and you'll take them down every time. A quick note, for those
going for the gold, the last boss can ONLY be hit with the running
swordslash/jumpkick(be
sure to try to hit him with the swordslash rather than the kick). |
|
My
rating: 75(out of 100) - It's not a bad game...it's just not a
particularly great one...it's kinda in that middle, sorta-mediocre area.
What's so depressing about Annette Again is that Wolf Team would let it
go out like this...you'd just expect more from a development house like
that. |

Cat's meowy thoughts: OMG, what happened? This bullshit can't be
from Wolf Team, the people that gave us Arcus Odyssey and other amazing
Genesis classics. It looks like ass, the magic effects are a disgrace and
the action is beyond dull. I very rarely hiss, but if I see this game in
the Mega CD again, I will! |
|
|
Some
of the absolute most lame magic effects *ever*. |
What
would a Japanese game be without aliens or bio-mechanical nightmares. |
|
|
A
lovely, panning shot of Annette... |
Time
for the dry hump, followed by the plowing into the statue!
|
|
Gameplay
Videos:
Wolf Team logo,
Attract Mode, Options, Intro, Level 1, Continue -
7:45, 63.2 megs
Immediate Streaming - YouTube |
Description: The
game's animated Attract Mode, complete with cheesy J-pop song accompaniment,
as well as the Intro and a play through of the first level. You'll
get to see that cheap-ass AI I was talking about as the first level's
boss pulls it on me... |
Note:
You'll need the most recent Divx
codec to watch these videos. Also, slowdown and jumps in the
playback may not necessarily be the fault of the game so much as
the method I am using to record them. If you are having problems
watching the videos in your browser, just right-click and download
them to your hard drive...
|
|
|
Interesting
Tidbits:
This is the third, and final game in the un-named trilogy that consists
of Earnest Evans, El Viento and Annette Again. |
|
|