Publisher:
Capcom |
|||||||
What's it all about? Well...it's SF....in 3D! Yeehaw! Actually, it's more than that...it's a sort of meshing of quite a few different things from the SF series, and some new stuff too. |
|||||||
Graphics - A very sorted bag. The characters aren't exactly of top quality...even when the game first came out, they weren't that impressive...and haven't aged that well since. They don't even remotely push the PSX...hell, I don't think it'd even be pushing the Saturn or N64's 3D. The backgrounds are pretty disappointing as well, consisting of just a various assortment of 2D bitmaps with minimal special effects. I know not everything can be Soul Blade, but jeez you'd think they could have put forth more effort than this. Now, there is an upside to it: The lack of polygon-prowess has allowed for a super-smooth framerate, as well as some nice lighting effects and a very cool set of special effects when winning with super or special moves. | |||||||
Sound - Music is a weird sort of “what the hell!?” compilation: Like Marvel vs Capcom 2 and such, it’s just not what you’d expect…though it’s not even as bad as MvsC2’s soundtrack(thank God). Sound effects are the general grunts and screams you'd expect, all very typical. On the other hand, most, if not all, voices have been redone and sound really good. | |||||||
Control - The Control is amazing, it’s so fluid, it’s unreal. Very friendly, seems like 2 in 1’s just fly off the controller, you can do stuff you’d never thought you’d pull off. A lot more forgiving than the previous SF2 games, as well as the Alpha series. Gameplay is pretty standard SF-style stuff…from a distance. Once you get into it though, you'll begin to notice the finer things... | |||||||
AI - Well....it's Street Fighter....so it's pretty cheap. Akuma, Bison and a few others are just unbelievably bad about it...but beyond that, the regular characters aren't that terrible... | |||||||
Replay value - High. It's a fighter, and not only that....it's Street Fighter...you'll play until your hands fall off...and even then may find a way to keep playing. | |||||||
|
|||||||
My rating: 95(out of 100) - As mediocre as it may look, it’s just so beyond-words cool to see the SF gang in 3D, not to mention their assortment of moves and such. The game plays just so amazingly smooth, and the new EX additions make it something that even those tired of SF could get into. All in all, an excellent addition to the SF series. | |||||||
EGM
gave it: 8, 9, 8.5, 8.5(out of 10) Next Generation gave it: 4 stars(out of 5) |
|||||||
Bad cat on the iBook review: Though it's definitely not a bad attempt and 3D-ing SF, I'll still stick with the basics...and characters I know(and love) in the 2D versions. |
|||||||
Screenshots
were taken via Connectix Virtual Game Station for the Mac, they are then
resized and sharpened to more accurately reflect the graphics. Note: VGS
throws a filter over PSX graphics, much like the PS2's "PS1 mode".
As this will make them look better than they normally would on a conventional
setup, sharpening the pictures brings them back to a more realistic view
of what they really look like. For an example and comparison, click here. |
|||||||
Guile:
Now every bit as blocked off as his haircut. |
The
odd, super-kill effect. |
||||||
Spinning
Bird Kick: Looks every bit as goofy in 3D as it did in 2D... |
Yes
folks, purple Dhalsim made it in! |
||||||
|
|||||||
|
|||||||