Name: Soldier of Fortune II: Double Helix
Publisher: Activision
Developer: Raven Software
Media: 2 CD's
HD Installation: 1.11 gig
Dirt Cheap Price: $29.99, a little bit after it first
came out...before I even owned a damn PC(played it on the PC at work,
hehehehe). |
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SoF
2 was played on an AMD Athlon XP 2400+ machine, under Windows XP with
a
128 meg ATI Radeon 9200(AGP) All in Wonder card and 1 gig of ram.
It was running with all options turned to their highest settings and
at a screen resolution
of 800X600. |
Patches?
Yes, two. |
Just
for kicks, let me present the recommended system requirements: |
SoF2
Gold Patch - Size: 48.7 or 16.3 megs depending on what version
of the game you have(1.0 or 1.02)
Unofficial 1.03 to 1.04 Retail Patch - Size: 2.4 megs
The Official Gold patch can be downloaded at Raven Software's Official
SoF2 page, which will direct you to 3D
Gamers for the actual download. The Unofficial 1.04 patch can also
be downloaded at 3D Gamers. Though I've never been able to get it to work,
just from looking over the "readme" file, it seems to have a
lot of nice fixes as well as some cool new options for the game... |
3D
Accelerator Card(with 16mb of VRAM) with full OpenGL support,
English version of Windows 98/ME/2000/XP Operating System, Pentium III 450MHz
or Athlon processor or faster, 128 MB of RAM, 1.3 GB of uncompressed free
hard drive space(plus 300 MB for the Windows swap file), 100X Direct X 8.1
compatible true 16 bit sound card and drivers, 8X speed or higher CD-ROM
drive, 100% compatible Direct X 8.1 compatible mouse/keyboard and drivers,
Direct X 8.1(included).
Multiplayer Requirements:
Internet(TCP/IP) and LAN(TCP/IP and IPX) play supported, Internet play requires
a 33.6 Kbps or faster modem. |
Like
in the first game, you assume the role of John Mullins in an attempt to
stop terrorist groups from carrying out their plans. This time, a deadly
virus has been unleashed and now threatens the world unless Mullins can
find out who is behind it, and stop them. With your partner agent Taylor
and the help of "The Shop"(a covert anti-terrorism organization)
you set out to various locations all over the world in search of clues and
information that will lead you closer to stopping the madman behind the
virus.
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What's
it all about?
It's a First Person Shooter with an emphasis on pseudo-realism. Missions
range from straight out destruction to search and rescue. Along the
way you'll run into NPC's(Non-Player Characters) that will help you
along the way(most notably, the marines). To add a bit of spice to
the familiar FPS gameplay you've become accustomed to, in addition
to mowing enemies down on foot you'll also be given the chance to
do so from mounted guns on trucks and even helicopters in some levels.
Adding to that, there is also an increased amount of story-driven
sections where you'll actually be able to walk around in your normal
setting while being briefed on missions and such. |
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Graphics
- Excellent! Everything has a realistic look to it, not to mention just loads of detail. Special effects like the foliage blowing in the wind in Columbia, the snow in Kamchatka, and others really help in the pseudo-realism the game excels at. The enemy models are well done, with convincing textures and motion capture. Adding to that, Raven has implemented the new GHOUL II technology that allows
for 36 damage zones and 16 dismemberment zones...this means no matter where you shoot someone, you're going to get a very realistic(and gory) result. |
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Sound
- Great. The music is made up of some really fitting pieces that get you in the mood of the level, and then keeps that up with a selection of nicely ambient pieces while you're sneaking around unnoticed. Of course, this quickly picks up to an antsy pace that'll keep you on your toes during tense moments, and
immediately kicks into full-blown, adrenaline pumping anthems that accompany you during heavy firefights. As for the sound effects, they're really quite good. You've got a great assortment of gun effects, explosions and various environment sounds. The enemies' speech sounds really authentic, and there's none of that bullshit "English-everywhere" thing going on either. Here in SoF 2, if you're in Columbia, they're speaking Spanish, if you're in Hong Kong it's Japanese, so on and so forth. It really adds a nice touch. |
Finally, the game is EAX-enabled. The placement of the sounds and the whole 3D thing its got going is pretty hip...but it almost sounds like it drops the bitrate of the actual samples, making everything come through really scratchy. I was using the most recent Creative drivers(which contain OpenAL) and, unfortunately, the EAX was just sad. I highly recommend you disable it for this one... |
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Control
- Like all games that allow for mouse and keyboard control, it's
excellent. You can fine tune the mouse's sensitivity to your liking, reconfigure
the buttons, etc. I do miss the "quick grenade" button from the
Xbox version though... |
AI
- Pretty cheap. No matter how quiet you are, no matter how
much you sneak around...they always seem to see or hear you. Now,
past that, the amount of enemies that actually show up once a fight
begins depends on you. Use something amazingly loud, like the shotgun,
and you're going to see a LOT of enemies. Try to be a bit quieter
about it, and you'll get away with just the group in the immediate
area. My only real issue with it is that it seems like throwing a
grenade is their answer to everything. They see you - they throw a
grenade, they hear you - they throw a grenade. This wouldn't be so
bad if the grenades weren't pretty much a guaranteed kill upon explosion....and
talk about some arms, these fuckers will pitch a grenade from two
clicks down...and make it land *right* next to you. Why they decided
on terrorism as a career, I don't know, with an arm like that these
guys need to find an agent and get into the majors! Also, the game
is just hard....real hard. I mean, if you're looking for a challenge,
look no further...these enemies whoop ass....a lot of ass...and hard! We're talking Real Ultimate Power hard here, people! |
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...and there goes his arm... |
Replay
value - Extremely high, due to the awesome Random Mission
Generator and online modes. The RMG basically takes pieces of maps,
puts them together in a very random way, and lets you play your
particular mission in them. Once you're done, just choose it again
and it'll create another completely new, made up map. Online play
gives you a choice of six game mode types(Deathmatch, Capture the
Flag, Infiltration, Team Deathmatch, Elimination and Demolition)
and about twenty-six maps, *plus* the RMG that will allow you to
randomize the online experience as well. Offline you have your
choice of four levels of difficulty for the regular, story mode
as well as the Random Mission Generator that has four mission types(Infiltration,
Assassination, Demolition and Escape) and a virtually unlimited
amount of new maps. |
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Getting
it to run - Easy. Pop the CD in, run the installer,
patch the game, done. One extremely cool thing about the SoF2 installer
is that while the game installs it plays a mock news broadcast that gives
you some real insight into the game's storyline as well as some background
on the government's involvement in The Shop. Sadly, you can only view this
when installing the game(there's no way to just watch it once it's been
installed like, say, Diablo II's movies). On a final note, the game requires
the CD to be in the drive to play, so pop that sucker in before you try
to start it up... |
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Tips
for better gaming experiences:
The
first, and best tip I can give you is in the form of a link: Halon50's
SoF2 Quick 'n' Dirty Single-Player FAQ. This is an excellent,
straight to the point FAQ that will get you through *any* problems
you may have with the single player game. Also, be *sure* to turn
off the fucking "hit inaccuracy" thing in the game's
options(when you start a Custom game). Damn does that thing suck...
Still Supported?
Yes.
You can still receive support for the game at Activision's Support
Section, or Raven Software's Support
Forum.
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My
rating: 94(out of 100) - A solid, no bullshit FPS with a lot to
offer offline and online. Excellent graphics, some solid control
and a heavy helping of gore make this a game you'll want to come back to
for quite some time. |
iMac's crabby opinion: I didn't much like this one...bad graphics,
overly hard AI. Give me Soldier of Fortune Platinum over this pile any day! |
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God
bless the USAS 12 and the unbelievably bloody wake of death it leaves
behind. |
Making you proud, Mr. Woo. |
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Heads just seem to disappear when you've got an M4... |
Time
for some Kidney-wall Soup! |
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Fun
Stuff on the CD:
Not a whole lot...just the standard stuff like web links
to the developer's/publisher's site and support forums, the GameSpy
Arcade installer, older versions of Direct X and OpenAL, the game's
manual, and finally, a demo for Return to Castle Wolfenstein(multiplayer
only). |
Comparatively speaking:
Being a huge fan of the SoF series, I was really looking
forward to the Xbox release of SoF2 as I didn't have a PC of my own
at that point.
Before writing up the SoF2 Xbox
review, I posted some initial thoughts on usenet about the differences
I was seeing in the two versions. Please note that the
post is in raw form, just as posted on usenet(expect spelling
errors, grammar issues, etc.)., and that I've now spent a lot more
time with the Xbox and PC versions, so some thoughts and opinions
have changed since then. |
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