Name: Halo: Combat Evolved |
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Halo was played on a Pentium 4, 3Ghz machine under Windows XP with a 128 meg ATI Radeon 9800(AGP) Pro All in Wonder card and 1.25 gigs of ram. It was running with all options turned to their highest settings and at a screen resolution of 1024X768. The game was played through on the "Normal" difficulty level. | |||||
Patches? Yes, two. |
Just for kicks, let me present the recommended system requirements: | ||||
Hot-Fix
v1.07 - Size: 4.7 megs |
Windows 98SE/Me/XP/2000, 733 MHz processor, 128 MB of RAM, 1.2 GB available hard disk space, 8x speed or faster CD-ROM drive, 32 MB T&L capable video card, Sound card, speakers or headphones, Microsoft Mouse or compatible pointing device, 56.6 Kbps or better modem or LAN for online play; broadband to run a server | ||||
In
a desperate attempt to lead alien forces away from Earth's position,
a UNSC(United Nations Space Command) ship encounters a ring shaped planet;
badly damaged, the ship and all of its lifepods crash on to its
surface. Pursued by an alien force, you play the part of the "Master
Chief",
a cyborg soldier in charge of not only defeating the alien army, but
discovering
the secret of "Halo".
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Graphics - Great, though a lot of the time, it really looks like you're just playing the Xbox version of Halo on your monitor. There are times, though, when the graphics(the textures especially) just really stand out and make you go "Wow". I don't know if it's just seeing it on the high-res display of the monitor, or what, but some textures and areas just look far better than others. The planet's environments are vast and colorful, and have a very organic look and feel to them. Structures and buildings all convey a very cold, and uninhabited look with their ultra-shiny textures and unscathed appearance. The human character models, unfortunately, have a tendency to look overly-blocky resulting in a lot of "rectangle faces" and squared off appendages. Overall though, as you rarely get to hang out with any of the marines that long at all, you get over it pretty quickly. Enemy models, on the other hand, look great. Excellent, and very convincing textures help bring their alien technology to life. | |||||
Sound - The music itself, when it's playing, is excellent; sadly, Halo provides a very Tomb Raider-ish take on the soundtrack, only playing in certain sections of the game, and not for very long at all. The sound effects are also very good, with a very distinct set of explosions and other combat noises. More than anything else, what you'll remember are the various personalities of the marines and Covenant you'll come across in the game. The things these guys say crack me up. | |||||
Control - This is where PC Halo really excels over the Xbox version: Mouse and Keyboard control. Finally, no more of this dual-stick foolishness...we can play Halo the way it was meant to be played. Unfortunately, even the might of the mouse/keyboard config can't help the shit-control on the always-frustrating Warthog vehicle... | |||||
AI - Annoying, though predictable. Every enemy just seems to have some sort of behavior that will grind your last nerve, be it hiding behind a shield while taking amazingly well aimed pot-shots at you, fucking you with one-hit-kill items(like the sword) or even using the ol'SoF2 "let's just throw a grenade" AI mentality. In terms of making you really hate the enemy, Bungie has done an excellent job...but only at the expense of your patience...which is a high price, and a dangerous game to be playing. | |||||
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Getting it to run - Easy. Pop the CD in, run the installer. Then go get the new "Auto Patcher", let it update the game, done. Oh, the game requires that the CD be in the drive, so be sure it's in there before you start it up. One odd thing about this install: It puts all your save game data in your "My Documents" folder under "My Games". Why? I wish I knew.... | |||||
Still Supported? You betcha. Help can be found in the Support Section of the Microsoft Games Halo website. |
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My rating: 90(out of 100) - Despite the issues with the AI, the control on some of vehicles and the fact that it couldn't seem to loose some of its console roots(checkpoint-only saves, console-like graphics, etc) during the conversion, Halo is still an excellent first person shooter for the PC. Actually, that's an understatement: Halo is one of the best FPS's out there, even on PC with its extremely crowded market. Sadly, in my book, major points had to be knocked off due to the lack of the Co-op mode...which, had it of been included would have jacked this game up to a perfect "100"... | |||||
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Fucking'em
up, marine-style! |
Damn
this popcorn! |
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Your "friends" from
the Library don't seem to like anyone. |
The
Flood seem to enjoy Plasma grenades... |
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Fun
Stuff on the CD: Not a whole lot...Direct X(yay), a very badly scanned-in PDF of the manual(but, in *6* languages. Yeehaw!) and a excerpts from three of the Halo paperbacks(yawn). |
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