Publisher:
Konami |
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While
cleaning up a
room in a warehouse, Buster and Max come across a map that leads
to a hidden treasure. Stealing the map, Max enlists the help of Dr. Gene
Splicer to control the minds of Dizzy, Plucky, Calamity and Hamton in
an effort to stop Buster from finding the treasure first. As if that's
not enough, he also kidnaps Babs, Fifi and Shirley for extra insurance(I
guess). Buster must now rescue the women, free his friends from Dr Gene
Splicer and find the treasure before Max does or....well, actually
nothing. What's it all about?
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Graphics - Nice. About the only redeeming value of the cart are the graphics. Characters are large and colorful with lots of cartoony detail and a small bit of personality. The various areas all have a good amount of color and some even feature some slick FX work. One of the most impressive levels is in the mountains, where you'll have this layer of ice that allows you to see behind it, to the forest and whatnot. It looks really good for what it is. The bosses, all consisting of the Tiny Toons cast who have been brainwashed, take the cake with their high levels of animation and detail. | |||
Sound - Annoyingly bad. The music consists of around 314 different variations of the Tiny Toons theme that will play on and on until your balls bleed. Sound effects will grate on your nerves as Konami has painstakingly went through the effort of finding the absolute most annoying sound in the world and have assigned it to Buster's jump. I highly recommend you turn the volume way, WAY down on this one. | |||
Control - Buster has a little bit of the "momentum" thing going on where he moves slowly at first and then way-out-of-control-fast once he builds up to it. Either way, it's a mess. The worst part has to be the jumping scheme. Ok, so you hit the jump button and he jumps...but the *second* you let go of it, Buster comes flying down the ground at maximum velocity. Remember on Castlevania, when you'd just sort of walk off a ledge with Simon and he'd drop to the ground like a ton of bricks? That's what we're talking about here. So, you can either just hold down the button to perform Buster's huge-ass jump and it's alright(and isn't needed 90% of the time), or you can hit jump to make the appropriate height and then let go, praying when he slams down he does so where you need to land. | |||
AI - Enemy AI is just all over the place. Some enemies just sort of stand there, some walk in their little back and forth patterns, others just sort make their own ways through the level, only hitting you if you happen to get in their way. Boss AI is about the only thing that's dead on, and it can be quite challenging at times. Past all that, the game is just hard...real hard. There are levels where, and I shit you not, you hit Start simply to just die and start again. The programmer's pull cheap shots like setting up the drone enemies in a way where you almost *have* to take a hit to get past them, trying to avoid them usually yields more than one hit. You're just screwed either way... | |||
Replay value - Extremely low. You'd have to be a really big Tiny Toons fan to put up with this for more than ten minutes, let alone play it more than a few times. Unfortunately, because I like to put quite a bit of time in to the games I review, I had to go all the way. Sometimes I hate you people for what you make me do.... | |||
Tips
for better gaming experiences:
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My rating: 38(out of 100) - Shithouse sidescrolling at it's worst(best?). The control is horrible, the jumping issue is beyond idiotic and the way the programmer's fuck you the second you start running is maddening. Sound effects are annoying and the music sucks...but hey, it's pretty to look at... | |||
The cat's meow: I can't stop watching that chase going on down there! Kitty, get the damn bird! No damn bird would chase me around, I've got claws and teeth, and then more claws! I chase birds, that's how it goes over at my house! |
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Buster
tearing his ass through Green Hill Zone, Act 1...er, I mean... |
...people
wonder where the "!" came from in MGS...here it is! |
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Remember
kids, only you can stop walking fire...um, things. |
Frosty
is pissed! |
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Sucking
the (tiny)life right out of the toon: Below are a few samples of the dialog you'll see during the game. Now, granted, it's been a while since I've seen an episode of Tiny Toons, but I don't think I've EVER heard them talk to each other there like they do in the game. |
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