5.
AATA-ALB2 - Long-game clock starts at 500
6. LATA-ARB2 - Long-game clock starts at 750
7. XETA-AWB2 - Long-game clock starts at 999
8. AJTA-AA6A - Infinite time--most of game
9. AANT-AADW - Start with 1 life
10. AENT-AADW - Start with 2 lives
11. ANNT-AADW - Start with 4 lives
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12.
AJNT-AABT - Start at stage 2
13. ANNT-AABT - Start at stage 3
14. ATNT-AABT - Start at stage 4
15. AYNT-AABT - Start at stage 5
16. A2NT-AABT - Start in stage 5 against giant robot
17. JZWA-AAGC - Flame throwers have less fuel
18. AKWA-AAGG - Each bazooka holds 2 rounds
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19.
AZWA-AAGG + AZXA-AAAG + AZXA-AAAR - Each bazooka holds 5 rounds
20. BFWA-AAGG + BFXA-AAAG + BFXA-AAAR - Each bazooka holds 9 rounds
21. CBWA-AAF8 - Each machine gun holds 10 rounds
22. EZWA-AAF8 - Each machine gun holds 25 rounds
23. LBWA-AAF8 + LBXA-AAAC + LBXA-AAAL - Each machine gun holds 50 rounds
24. XFWA-AAF8 + XFXA-AAAC + XFXA-AAAL - Each machine gun holds 99 rounds
25. BBFA-AA46 - No loss of life if sucked into space
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26.
AAZT-AADN + ABCT-AAD0 - All weapons have unlimited capacity
27. A2VT-AA3R - Invincibility
28. AENT-AAB0 + AENT-AACG - Start with 2 credits
29. ANNT-AAB0 + ANNT-AACG - Start with 4 credits
30. A6NT-AAB0 + A6NT-AACG - Start with 8 credits
31. BENT-AAB0 + BENT-AACG - Start with 10 credits
32. AC6T-AAEW - Infinite credits |
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