1.
SAST-DJ1A / SATA-DJTJ - Rings worth 2, player 1
2. SAST-DN1A / SATA-DNTJ - Rings worth 3, player 1
3. SAST-DT1A / SATA-DTTJ - Rings worth 4, player 1
4. SAST-DY1A / SATA-DYTJ - Rings worth 5, player 1
5. SAST-D21A / SATA-D2TJ - Rings worth 6, player 1
6. SAST-D61A / SATA-D6TJ - Rings worth 7, player 1
7. SAST-DA1A / SATA-DATJ - Rings worth 8, player 1
8. AE8A-AAD2 / AE8A-AADN - Start with 1 life instead of 3, player 1
9. AY8A-AAD2 / AY8A-AADN - Start with 5 lives, player 1
10. A68A-AAD2 / A68A-AADN - Start with 7 lives, player 1
11. BE8A-AAD2 / BE8A-AADN - Start with 9 lives, player 1
12. DE8A-AAD2 / DE8A-AADN - Start with 25 lives, player 1
13. GJ8A-AAD2 / GJ8A-AADN - Start with 50 lives, player 1
14. KN8A-AAD2 / KN8A-AADN - Start with 75 lives, player 1
15. NN8A-AAD2 / NN8A-AADN - Start with 99 lives, player 1
16. JW3A-CA4J / JW3A-CA4Y - Infinite lives, player 1
17. SATA-DJVW / SATA-DJW8 - Rings worth 2, player 2
18. SATA-DNVW / SATA-DNW8 - Rings worth 3, player 2
19. SATA-DTVW / SATA-DTW8 - Rings worth 4, player 2
20. SATA-DYVW / SATA-DYW8 - Rings worth 5, player 2
21. SATA-D2VW / SATA-D2W8 - Rings worth 6, player 2
22. SATA-D6VW / SATA-D6W8 - Rings worth 7, player 2
23. SATA-DAVW / SATA-DAW8 - Rings worth 8, player 2
24. AE8A-AAD8 / AE8A-AADW - Start with 1 life instead of 3, player 2
25. AY8A-AAD8 / AY8A-AADW - Start with 5 lives, player 2
26. A68A-AAD8 / A68A-AADW - Start with 7 lives, player 2
27. BE8A-AAD8 / BE8A-AADW - Start with 9 lives, player 2
28. DE8A-AAD8 / DE8A-AADW - Start with 25 lives, player 2
29. GJ8A-AAD8 / GJ8A-AADW - Start with 50 lives, player 2
30. KN8A-AAD8 / KN8A-AADW - Start with 75 lives, player 2
31. NN8A-AAD8 / NN8A-AADW - Start with 99 lives, player 2
32. JXGA-CA7G / JXGA-CA7W - Infinite lives, player 2
33. KBVT-CAE2 / KBVT-CAE2 - Jump lower
34. FVVT-CAE2 / FVVT-CAE2 - Jump a little higher
For codes 35 and 36, switch off if you get stuck somewhere or want to sink in
water
35.
EBVT-CAE2 / EBVT-CAE2 - Jump a lot higher
36. CBVT-CAE2 / CBVT-CAE2 - Jump really high
37. A02T-CAF8 / A02T-CAGL - Sonic stays invincible for a shorter time
after getting hit
38. 982T-CAF8 / 982T-CAGL - Sonic stays invincible for a longer time
after getting hit
39. ALTA-CA8N / ALTA-CA82 - Sonic becomes invisible and invincible for
the rest of the level after getting hit, must have at least one ring
(switch off and then on to make Sonic visible)
40. ALTA-CA9J / ALTA-CA9Y - Once invincible(stars), Sonic stays Invincible
for the rest of the level
41. ATTT-CA4W / ATTT-CA58 - Sonic doesn't lose rings when hit
42. ATTT-CA5G / ATTT-CA6W - Tails doesn't lose rings when hit
43. AH2T-CAH6/AH2T-CAHN - Sonic needs only 1 ring instead of 50 to enter
special stage after touching a star post
With codes 44 through 57, the counter doesn't show the extra rings, but you do
get them
44. SBJA-HJWJ/SBJA-HJV2 - Rings worth 2 in special stages, Sonic
45. SBJA-HNWJ/SBJA-HNV2 - Rings worth 3 in special stages, Sonic
46. SBJA-HTWJ/SBJA-HTV2 - Rings worth 4 in special stages, Sonic
47. SBJA-HYWJ/SBJA-HYV2 - Rings worth 5 in special stages, Sonic
48. SBJA-H2WJ/SBJA-H2V2 - Rings worth 6 in special stages, Sonic
49. SBJA-H6WJ/SBJA-H6V2 - Rings worth 7 in special stages, Sonic
50. SBJA-HAWJ/SBJA-HAV2 - Rings worth 8 in special stages, Sonic
51. SBJA-HJWR/SBJA-HJV8 - Rings worth 2 in special stages, Tails
52. SBJA-HNWR/SBJA-HNV8 - Rings worth 3 in special stages, Tails
53. SBJA-HTWR/SBJA-HTV8 - Rings worth 4 in special stages, Tails
54. SBJA-HYWR/SBJA-HYV8 - Rings worth 5 in special stages, Tails
55. SBJA-H2WR/SBJA-H2V8 - Rings worth 6 in special stages, Tails
56. SBJA-H6WR/SBJA-H6V8 - Rings worth 7 in special stages, Tails
57. SBJA-HAWR/SBJA-HAV8 - Rings worth 8 in special stages, Tails
There are 2 versions of this game. If the "A" codes don't work on your game,
try the "B" codes
1A. SAST-DJ1A - Rings worth 2, player 1
1B. SATA-DJTJ
2A. SAST-DN1A - Rings worth 3, player 1
2B. SATA-DNTJ
3A. SAST-DT1A - Rings worth 4, player 1
3B. SATA-DTTJ
4A. SAST-DY1A - Rings worth 5, player 1
4B. SATA-DYTJ
5A. SAST-D21A - Rings worth 6, player 1
5B. SATA-D2TJ
6A. SAST-D61A - Rings worth 7, player 1
6B. SATA-D6TJ
7A. SAST-DA1A - Rings worth 8, player 1
7B. SATA-DATJ
8A. AE8A-AAD2 - Start with 1 life instead of 3, player 1
8B. AE8A-AADN
9A. AY8A-AAD2 - Start with 5 lives, player 1
9B. AY8A-AADN
10A. A68A-AAD2 - Start with 7 lives, player 1
10B. A68A-AADN
11A. BE8A-AAD2 - Start with 9 lives, player 1
11B. BE8A-AADN
12A. DE8A-AAD2 - Start with 25 lives, player 1
12B. DE8A-AADN
13A. GJ8A-AAD2 - Start with 50 lives, player 1
13B. GJ8A-AADN
14A. KN8A-AAD2 - Start with 75 lives, player 1
14B. KN8A-AADN
15A. NN8A-AAD2 - Start with 99 lives, player 1
15B. NN8A-AADN
16A. JW3A-CA4J - Infinite lives, player 1
16B. JW3A-CA4Y
17A. SATA-DJVW - Rings worth 2, player 2
17B. SATA-DJW8
18A. SATA-DNVW - Rings worth 3, player 2
18B. SATA-DNW8
19A. SATA-DTVW - Rings worth 4, player 2
19B. SATA-DTW8
20A. SATA-DYVW - Rings worth 5, player 2
20B. SATA-DYW8
21A. SATA-D2VW - Rings worth 6, player 2
21B. SATA-D2W8
22A. SATA-D6VW - Rings worth 7, player 2
22B. SATA-D6W8
23A. SATA-DAVW - Rings worth 8, player 2
23B. SATA-DAW8
24A. AE8A-AAD8 - Start with 1 life instead of 3, player 2
24B. AE8A-AADW
25A. AY8A-AAD8 - Start with 5 lives, player 2
25B. AY8A-AADW
26A. A68A-AAD8 - Start with 7 lives, player 2
26B. A68A-AADW
27A. BE8A-AAD8 - Start with 9 lives, player 2
27B. BE8A-AADW
28A. DE8A-AAD8 - Start with 25 lives, player 2
28B. DE8A-AADW
29A. GJ8A-AAD8 - Start with 50 lives, player 2
29B. GJ8A-AADW
30A. KN8A-AAD8 - Start with 75 lives, player 2
30B. KN8A-AADW
31A. NN8A-AAD8 - Start with 99 lives, player 2
31B. NN8A-AADW
32A. JXGA-CA7G - Infinite lives, player 2
32B. JXGA-CA7W
33A. KBVT-CAE2 - Jump lower
33B. KBVT-CAE2
34A. FVVT-CAE2 - Jump a little higher
34B. FVVT-CAE2
For codes 35 and 36, switch off if you get stuck somewhere or want to sink in
water
35A. EBVT-CAE2 - Jump a lot higher
35B. EBVT-CAE2
36A. CBVT-CAE2 - Jump really high
36B. CBVT-CAE2
37A. A02T-CAF8 - Sonic stays invincible for a shorter time after getting hit
37B. A02T-CAGL
38A. 982T-CAF8 - Sonic stays invincible for a longer time after getting hit
38B. 982T-CAGL
39A. ALTA-CA8N - Sonic becomes invisible and invincible for the rest of the
level after getting hit, must have at least one ring (switch off and then on
to make
Sonic visible)
39B. ALTA-CA82
40A. ALTA-CA9J - Once invincible(stars), Sonic stays Invincible for the rest
of
the level
40B. ALTA-CA9Y
41A. ATTT-CA4W - Sonic doesn't lose rings when hit
41B. ATTT-CA58
42A. ATTT-CA5G - Tails doesn't lose rings when hit
42B. ATTT-CA6W
43A. AH2T-CAH6 - Sonic needs only 1 ring instead of 50 to enter special stage
after
touching a star post
43B. AH2T-CAHN
With codes 44 through 57, the counter doesn't show the extra rings, but you do
get
them
44A. SBJA-HJWJ - Rings worth 2 in special stages, Sonic
44B. SBJA-HJV2
45A. SBJA-HNWJ - Rings worth 3 in special stages, Sonic
45B. SBJA-HNV2
46A. SBJA-HTWJ - Rings worth 4 in special stages, Sonic
46B. SBJA-HTV2
47A. SBJA-HYWJ - Rings worth 5 in special stages, Sonic
47B. SBJA-HYV2
48A. SBJA-H2WJ - Rings worth 6 in special stages, Sonic
48B. SBJA-H2V2
49A. SBJA-H6WJ - Rings worth 7 in special stages, Sonic
49B. SBJA-H6V2
50A. SBJA-HAWJ - Rings worth 8 in special stages, Sonic
50B. SBJA-HAV2
51A. SBJA-HJWR - Rings worth 2 in special stages, Tails
51B. SBJA-HJV8
52A. SBJA-HNWR - Rings worth 3 in special stages, Tails
52B. SBJA-HNV8
53A. SBJA-HTWR - Rings worth 4 in special stages, Tails
53B. SBJA-HTV8
54A. SBJA-HYWR - Rings worth 5 in special stages, Tails
54B. SBJA-HYV8
55A. SBJA-H2WR - Rings worth 6 in special stages, Tails
55B. SBJA-H2V8
56A. SBJA-H6WR - Rings worth 7 in special stages, Tails
56B. SBJA-H6V8
57A. SBJA-HAWR - Rings worth 8 in special stages, Tails
57B. SBJA-HAV8
For codes 58 through 64, don't grab more chaos emeralds than the amount you need
58A. ACZT-CACA - Need 0 chaos emeralds to become Super Sonic(in addition to
rings)
58B. ACZT-CACN
59A. AGZT-CACA - Need 1 Chaos Emerald to become Super Sonic(in addition to rings)
59B. AGZT-CACN
60A. ALZT-CACA - Need 2 chaos emeralds to become Super Sonic(in addition to
rings)
60B. ALZT-CACN
61A. ARZT-CACA - Need 3 chaos emeralds to become Super Sonic(in addition to
rings)
61B. ARZT-CACN
62A. AWZT-CACA - Need 4 chaos emeralds to become Super Sonic(in addition to
rings)
62B. AWZT-CACN
63A. A0ZT-CACA - Need 5 chaos emeralds to become Super Sonic(in addition to
rings)
63B. A0ZT-CACN
64A. A4ZT-CACA - Need 6 chaos emeralds to become Super Sonic(in addition to
rings)
64B. A4ZT-CACN
65A. AGZT-CACJ + K4ZT-CA9N - Need 1 ring to become Super Sonic(in addition to
chaos emeralds), don't lose rings with time
65B. AGZT-CACY+ K4ZT-CA92
66A. A0ZT-CACJ - Need 5 rings to become Super Sonic(in addition to chaos emeralds)
66B. A0ZT-CACY
67A. BLZT-CACJ - Need 10 rings to become Super Sonic(in addition to chaos emeralds)
67B. BLZT-CACY
68A. DGZT-CACJ - Need 25 rings to become Super Sonic(in addition to chaos emeralds)
68B. DGZT-CACY
69A. FCZT-CACJ - Need 40 rings to become Super Sonic(in addition to chaos emeralds)
69B. FCZT-CACY
70A. K4ZT-CA9N - Super Sonic doesn't lose rings with time
70B. K4ZT-CA92
71A. RE8A-A60W - Level select menu, at title screen, hold down A while pressing
start
71B. RE8A-A60G
72A. 2VAT-BCRN - Start most levels with some rings, 1-player game only(number
of rings varies with stage, and you can still lose rings).
72B 2VAT-BCRA
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