Mickey Mania: The Timeless Adventures of Mickey Mouse Game Genie Codes | ||
1. AKHA-BA34 - Start on Steamboat Willie, Scene 2 2. AVHA-BA34 - Start on Mad Doctor, Scene 1 3. A3HA-BA34 - Start on Mad Doctor, Scene 2 4. BBHA-BA34 - Start on Mad Doctor, Scene 3 5. BKHA-BA34 - Start on Mad Doctor, Scene 4(the tower) 6. BVHA-BA34 - Start on Mad Doctor, Scene 5 7. B3HA-BA34 - Start on Mad Doctor, Scene 6 8. CBHA-BA34 - Start on Mad Doctor, Scene 7 9. CKHA-BA34 - Start on Moose Hunters, Scene 1 10. CVHA-BA34 - Start on Moose Hunters, Scene 2 11. C3HA-BA34 - Start on Lonesome Ghosts, Scene 1 12. DBHA-BA34 - Start on Lonesome Ghosts, Scene 2 13. DKHA-BA34 - Start on Lonesome Ghosts, Scene 3 14. DVHA-BA34 - Start on Mickey and The Beanstalk, Scene 1 15. D3HA-BA34 - Start on Mickey and The Beanstalk, Scene 2 16. EBHA-BA34 - Start on Mickey and The Beanstalk, Scene 3 17. EKHA-BA34 - Start on Mickey and The Beanstalk, Scene 4 18. EVHA-BA34 - Start on The Prince and The Pauper, Scene 1 19. E3HA-BA34 - Start on The Prince and The Pauper, Scene 2 20. FBHA-BA34 - Start on The Prince and The Pauper, Scene 3 21. FKHA-BA34 - Start on The Prince and The Pauper, Scene 4(the tower) 22. FVHA-BA34 - Start on The Prince and The Pauper, Scene 5 23. F3HA-BA34 - Start on The Prince and The Pauper, Scene 6 24. GBHA-BA34 - Start on The Band Concert(secret bonus level) Codes 26 through 28: After the first scene 25. SECT-BT04 - Play every 2nd scene 26. SECT-B204 - Play every 3rd scene 27. SECT-BA04 - Play every 4th scene 28. F2DT-AAFE - Keep playing the Band Concert scene until successfully completed 29. ABHA-AADN - Start with 0 continues instead of 1 30. APHA-AADN - Start with 3 continues instead of 1 31. AZHA-AADN - Start with 5 continues instead of 1 32. BKHA-AADN - Start with 10 continues instead of 1 33. ATEA-AA42 - Infinite continues 34. JBHA-BTX2 - Start with 6 tries 35. JBHA-B2X2 - Start with 8 tries 36. JBHA-BAX2 - Start with 10 tries 37. AZLT-AABT - Start with 5 marbles 38. ABLT-ACBT - Start with 10 marbles 39. AZLT-AEBT - Start with 25 marbles 40. BFLT-AWBT - Start with 99 marbles 41. AT0T-AA26 - Mickey Mouse hat adds 0 extra tries 42. SE0T-BJT6 - Mickey Mouse hat adds 2 extra tries 43. SE0T-BNT6 - Mickey Mouse hat adds 3 extra tries 44. RT0T-AJBA - Mickey Mouse hat adds 1 continue instead of a try The following codes work for all scenes except the tower scenes(mad doctor, scene 4 and the prince and the pauper, scene 4) 45. AB7T-AAC4 - After being hit, there is no temporary invincibility 46. DF7T-AAC4 - After being hit, temporary invincibility lasts 1/2x normal 47. W37T-AAC4 - After being hit, temporary invincibility lasts 3x normal 48. 8V7T-ACC4 - After being hit, temporary invincibility lasts 10x normal 49. VB7T-BGC4 - After being hit, temporary invincibility lasts 100x normal 50. FB7T-AA38 - Almost invincible 51. A2DT-AA7R - Infinite tries 52. MJ0T-AA4G - Stars do not help health 53. CVBT-AA9L - Infinite marbles(once you get one) 54. AT0T-AA5W - Most marbles found are worth 0 55. HE0T-BJXW - Most marbles found are worth 2 56. HE0T-BYXW - Most marbles found are worth 5 57. B20T-AA5W - Most marbles found are worth 10 58. A20T-AA64 - Marble counter doesn't max out at 99, ignore counter 59. A7KT-AACR - Jump lower 60. BBKT-AACR - Jump much lower 61. AVKT-AACR - Jump higher 62. APKT-AACR - Jump much higher 63. AKKT-AACR - Jump much, much higher 64. AFKT-AACR - Jump way too high The following codes work only for the tower scenes(mad doctor, scene 4 and the prince and the pauper, scene 4). 65. ADZA-CAD4 - After being hit, there is no temporary invincibility 66. DHZA-CAD4 - After being hit, temporary invincibility lasts 1/2x normal 67. W5ZA-CAD4 - After being hit, temporary invincibility lasts 3x normal 68. 8XZA-CCD4 - After being hit, temporary invincibility lasts 10x normal 69. VDZA-DGD4 - After being hit, temporary invincibility lasts 100x normal 70. FDZA-CA5G - Almost invincible 71. BADA-AA60 - Infinite tries-Mad Doctor Scene 4 only 72. BXMT-CA3J - Stars do not help health 73. CXCA-CA3C - Infinite marbles(once you get one) 74. AXMA-CA8Y + AXMA-CA26 - Most marbles found are worth 0 75. HHMA-DJ0Y + HHMA-DJT6 - Most marbles found are worth 2 76. HHMA-DY0Y + HHMA-DYT6 - Most marbles found are worth 5 77. CDMA-CA8Y + CDMA-CA26 - Most marbles found are worth 10 78. A5MT-CA2A + A5MA-CA4J - Marble counter doesn't max out at 99, ignore counter
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