1. R17A-R6V0 - Master code, must be entered
2. NWWT-EAFW - Start with days left at 100
3. 7CWT-EGFW - Start with days left at 1,000
4. 5WWT-ELFW - Start with days left at 1,500
5. 4CWT-ERFW - Start with days left at 2,000
6. VCWT-FGFW - Start with days left at 5,000
7. LCWT-FEM6 - Start with leadership at 50 for Sir Crimsaun
8. LCWT-E0X6 - Start with leadership at 75 for Sir Crimsaun
9. LCWT-F456 - Start with leadership at 125 for Sir Crimsaun
10. LCWT-FPD6 - Start with leadership at 150 for Sir Crimsaun
11. LCWT-EVX6 - Start with leadership at 200 for Sir Crimsaun
12. LCWT-FZ56 - Start with leadership at 250 for Sir Crimsaun
13. ACWT-EAET - Start with commission at 0 for Sir Crimsaun
14. NWWT-EAET - Start with commission at 100 for Sir Crimsaun
15. 8WWT-ECET - Start with commission at 500 for Sir Crimsaun
16. 4CWT-ERET - Start with commission at 2,000 for Sir Crimsaun
17. VCWT-FGET - Start with commission at 5,000 for Sir Crimsaun
18. CCWT-ERNT - Start with commission at 10,000 for Sir Crimsaun
19. ECWT-E6YT - Start with commission at 20,000 for Sir Crimsaun
20. JCWT-F3ET - Start with commission at 40,000 for Sir Crimsaun
21. 7CWT-F56T - Start with commission at 65,000 for Sir Crimsaun
22. ACWT-EAEJ - Start with gold at 0 for Sir Crimsaun
23. 7CWT-EGEJ - Start with gold at 1,000 for Sir Crimsaun
24. 1CWT-E0EJ - Start with gold at 3,000 for Sir Crimsaun
25. VCWT-FGEJ - Start with gold at 5,000 for Sir Crimsaun
26. ECWT-E6YJ - Start with gold at 20,000 for Sir Crimsaun
27. JCWT-F3EJ - Start with gold at 40,000 for Sir Crimsaun
28. 7CWT-F56J - Start with gold at 65,000 for Sir Crimsaun
29. ARWT-EAEA - Start with maximum spell capacity at 0 for Sir Crimsaun
30. ARWT-ECEA - Start with maximum spell capacity at 1 for Sir Crimsaun
31. ARWT-EJEA - Start with maximum spell capacity at 4 for Sir Crimsaun
32. ARWT-EREA - Start with maximum spell capacity at 7 for Sir Crimsaun
33. ARWT-EYEA - Start with maximum spell capacity at 10 for Sir Crimsaun
34. ARWT-FJEA - Start with maximum spell capacity at 20 for Sir Crimsaun
35. ARWT-FENA - Start with maximum spell capacity at 50 for Sir Crimsaun
36. ARWT-EJ6A - Start with maximum spell capacity at 100 for Sir Crimsaun
37. AGWT-EAEE - Start with spell power at 0 for Sir Crimsaun
38. AGWT-EEEE - Start with spell power at 2 for Sir Crimsaun
39. AGWT-EJEE - Start with spell power at 4 for Sir Crimsaun
40. AGWT-EREE - Start with spell power at 7 for Sir Crimsaun
41. AGWT-EYEE - Start with spell power at 10 for Sir Crimsaun
42. AGWT-FJEE - Start with spell power at 20 for Sir Crimsaun
43. AGWT-FENE - Start with spell power at 50 for Sir Crimsaun
44. AGWT-EJ6E - Start with spell power at 100 for Sir Crimsaun
45. GLWT-EJ56 - Start with leadership at 50 for Lord Palmer
46. NWWT-EJ56 - Start with leadership at 100 for Lord Palmer
47. S0WT-EJ56 - Start with leadership at 125 for Lord Palmer
48. W4WT-EJ56 - Start with leadership at 150 for Lord Palmer
49. 3CWT-EJ56 - Start with leadership at 200 for Lord Palmer
50. 9LWT-EJ56 - Start with leadership at 250 for Lord Palmer
51. ACWT-EAEW - Start with commission at 0 for Lord Palmer
52. NWWT-EAEW - Start with commission at 100 for Lord Palmer
53. 8WWT-ECEW - Start with commission at 500 for Lord Palmer
54. 4CWT-EREW - Start with commission at 2,000 for Lord Palmer
55. VCWT-FGEW - Start with commission at 5,000 for Lord Palmer
56. CCWT-ERNW - Start with commission at 10,000 for Lord Palmer
57. ECWT-E6YW - Start with commission at 20,000 for Lord Palmer
58. JCWT-F3EW - Start with commission at 40,000 for Lord Palmer
59. 7CWT-F56W - Start with commission at 65,000 for Lord Palmer
60. ACWT-EAEL - Start with gold at 0 for Lord Palmer
61. 7CWT-EGEL - Start with gold at 1,000 for Lord Palmer
62. 1CWT-E0EL - Start with gold at 3,000 for Lord Palmer
63. VCWT-FGEL - Start with gold at 5,000 for Lord Palmer
64. ECWT-E6YL - Start with gold at 20,000 for Lord Palmer
65. JCWT-F3EL - Start with gold at 40,000 for Lord Palmer
66. 7CWT-F56L - Start with gold at 65,000 for Lord Palmer
67. ACWT-EEEA - Start with maximum spell capacity at 0 for Lord Palmer
68. AGWT-EEEA - Start with maximum spell capacity at 1 for Lord Palmer
69. ALWT-EEEA - Start with maximum spell capacity at 2 for Lord Palmer
70. A8WT-EEEA - Start with maximum spell capacity at 7 for Lord Palmer
71. BLWT-EEEA - Start with maximum spell capacity at 10 for Lord Palmer
72. CWWT-EEEA - Start with maximum spell capacity at 20 for Lord Palmer
73. GLWT-EEEA - Start with maximum spell capacity at 50 for Lord Palmer
74. NWWT-EEEA - Start with maximum spell capacity at 100 for Lord Palmer
75. ACWT-ECEE - Start with spell power at 0 for Lord Palmer
76. ALWT-ECEE - Start with spell power at 2 for Lord Palmer
77. AWWT-ECEE - Start with spell power at 4 for Lord Palmer
78. A8WT-ECEE - Start with spell power at 7 for Lord Palmer
79. BLWT-ECEE - Start with spell power at 10 for Lord Palmer
80. CWWT-ECEE - Start with spell power at 20 for Lord Palmer
81. GLWT-ECEE - Start with spell power at 50 for Lord Palmer
82. NWWT-ECEE - Start with spell power at 100 for Lord Palmer
83. NWWT-FEM8 - Start with leadership at 50 for Tynnestra
84. NWWT-EJ58 - Start with leadership at 100 for Tynnestra
85. NWWT-F458 - Start with leadership at 125 for Tynnestra
86. NWWT-FPD8 - Start with leadership at 150 for Tynnestra
87. NWWT-EVX8 - Start with leadership at 200 for Tynnestra
88. NWWT-FZ58 - Start with leadership at 250 for Tynnestra
89. ACWT-EAEY - Start with commission at 0 for Tynnestra
90. NWWT-EAEY - Start with commission at 100 for Tynnestra
91. 8WWT-ECEY - Start with commission at 500 for Tynnestra
92. 4CWT-EREY - Start with commission at 2,000 for Tynnestra
93. VCWT-FGEY - Start with commission at 5,000 for Tynnestra
94. CCWT-ERNY - Start with commission at 10,000 for Tynnestra
95. ECWT-E6YY - Start with commission at 20,000 for Tynnestra
96. JCWT-F3EY - Start with commission at 40,000 for Tynnestra
97. 7CWT-F56Y - Start with commission at 65,000 for Tynnestra
98. ACWT-EAEN - Start with gold at 0 for Tynnestra
99. 7CWT-EGEN - Start with gold at 1,000 for Tynnestra
100. 1CWT-E0EN - Start with gold at 3,000 for Tynnestra
101. VCWT-FGEN - Start with gold at 5,000 for Tynnestra
102. ECWT-E6YN - Start with gold at 20,000 for Tynnestra
103. JCWT-F3EN - Start with gold at 40,000 for Tynnestra
104. 7CWT-F56N - Start with gold at 65,000 for Tynnestra
105. ALWT-EAEC - Start with maximum spell capacity at 0 for Tynnestra
106. ALWT-ECEC - Start with maximum spell capacity at 1 for Tynnestra
N
107. ALWT-EGEC - Start with maximum spell capacity at 3 for Tynnestra
108. ALWT-EREC - Start with maximum spell capacity at 7 for Tynnestra
109. ALWT-EYEC - Start with maximum spell capacity at 10 for Tynnestra
110. ALWT-FJEC - Start with maximum spell capacity at Q20 for Tynnestra
H
111. ALWT-FENC - Start with maximum spell capacity at 50 for Tynnestra
112. ALWT-EJ6C - Start with maximum spell capacity at 100 for Tynnestra
113. ACWT-EAEG - Start with spell power at 0 for Tynnestra
114. ACWT-ECEG - Start with spell power at 1 for Tynnestra
115. ACWT-EJEG - Start with spell power at 4 for Tynnestra
116. ACWT-EREG - Start with spell power at 7 for Tynnestra
117. ACWT-EYEG - Start with spell power at 10 for Tynnestra
118. ACWT-FJEG - Start with spell power at 20 for Tynnestra
119. ACWT-FENG - Start with spell power at 50 for Tynnestra
120. ACWT-EJ6G - Start with spell power at 100 for Tynnestra
121. GLWT-F2M8 - Start with leadership at 50 for Mad Moham
122. KRWT-F2M8 - Start with leadership at 75 for Mad Moham
123. S0WT-F2M8 - Start with leadership at 125 for Mad Moham
124. W4WT-F2M8 - Start with leadership at 150 for Mad Moham
125. 3CWT-F2M8 - Start with leadership at 200 for Mad Moham
126. 9LWT-F2M8 - Start with leadership at 250 for Mad Moham
127. ACWT-EAE0 - Start with commission at 0 for Mad Moham
128. NWWT-EAE0 - Start with commission at 100 for Mad Moham
129. 8WWT-ECE0 - Start with commission at 500 for Mad Moham
130. 7CWT-EGE0 - Start with commission at 1,000 for Mad Moham
131. VCWT-FGE0 - Start with commission at 5,000 for Mad Moham
132. CCWT-ERN0 - Start with commission at 10,000 for Mad Moham
133. ECWT-E6Y0 - Start with commission at 20,000 for Mad Moham
134. JCWT-F3E0 - Start with commission at 40,000 for Mad Moham
135. 7CWT-F560 - Start with commission at 65,000 for Mad Moham
136. ACWT-EAER - Start with gold at 0 for Mad Moham
137. 7CWT-EGER - Start with gold at 1000 for Mad Moham
138. 1CWT-E0ER - Start with gold at 3,000 for Mad Moham
139. VCWT-FGER - Start with gold at 5,000 for Mad Moham
140. ECWT-E6YR - Start with gold at 20,000 for Mad Moham
141. JCWT-F3ER - Start with gold at 40,000 for Mad Moham
142. 7CWT-F56R - Start with gold at 65,000 for Mad Moham
143. ACWT-ELEC - Start with maximum spell capacity at 0 for Mad Moham
144. AGWT-ELEC - Start with maximum spell capacity at for Mad Moham
145. AWWT-ELEC - Start with maximum spell capacity at 4 for Mad Moham
146. A8WT-ELEC - Start with maximum spell capacity at 7 for Mad Moham
147. BLWT-ELEC - Start with maximum spell capacity at for Mad Moham
148. CWWT-ELEC - Start with maximum spell capacity at 20 for Mad Moham
149. GLWT-ELEC - Start with maximum spell capacity at 50 for Mad Moham
150. NWWT-ELEC - Start with maximum spell capacity at 100 for Mad Moham
151. AWWT-EEEG - Start with spell power at 4 for Mad Moham
152. A8WT-EEEG - Start with spell power at 7 for Mad Moham
152. BLWT-EEEG - Start with spell power at 10 for Mad Moham
154. CWWT-EEEG - Start with spell power at 20 for Mad Moham
155. GLWT-EEEG - Start with spell power at 50 for Mad Moham
156. NWWT-EEEG - Start with spell power at 100 for Mad Moham
157. 1XYT-BGR2 + AHYT-AAG4 - Always have 1 troop in each army in battle
158. 1XYT-BGR2 + CXYT-AAG4 - Always have 20 troops in each army in battle
159. 1XYT-BGR2 + GMYT-AAG4 - Always have 50 troops in each army in battle
160. 1XYT-BGR2 + NXYT-AAG4 - Always have 100 troops in each army in
battle
161. 1XYT-BGR2 + 9MYT-AAG4 - Always have 250 troops in each army in
battle
162. 1XYT-BGR2 + 8XYT-ACG4 - Always have 500 troops in each army in
battle
163. 2AXT-DCTG - Never lose control of an army
164. AMBA-AA84 - Recruiting does not reduce population of troop dwellings
165. AKWA-CA9Y - Recruitment and boat rental are free
166. RGNA-A6YY - Armies work for free
167. CBCT-AA6T - Never run out of days
168. AJVT-AA4L + AJTA-AA6Y - Accept any password
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