Batman: Revenge of the Joker Game Genie Codes


1. AACT-AAHY - Start with 1 life

Codes 2 through 6 may cause graphic errors
2. AECT-AAHY - Start with 2 lives

3. ANCT-AAHY - Start with 4 lives

4. ATCT-AAHY - Start with 5 lives

5. BECT-AAHY - Start with 10 lives

6. CNCT-AAHY - Start with 20 lives

7. AAET-AAEY - Infinite lives

8. AD1T-ACGY - Start with 1 life increments

9. AD1T-AEGY - Start with 2 life increments

10. AD1T-AJGY - Start with 4 life increments

11. AD1T-ANGY - Start with 6 life increments

Codes 12 through 16: You can only see 8
12. AD1T-AYGY - Start with 10 life increments

13. AD1T-A8GY - Start with 15 life increments

14. AD1T-BJGY - Start with 20 life increments

15. AD1T-B6GY - Start with 30 life increments

16. AD1T-DERY - Start with 50 life increments

17. AM1A-AA8N - Infinite life increments

Codes 18 through 25 may affect your ability to fire your gun
18. AD1T-AAH4 + AX2A-AA3J - Become invincible at any time

19. AH1T-AAH4 + HH2A-BGVJ - 1 capsule needed to get ability to be invincible

20. AM1T-AAH4 + HH2A-BLVJ - 2 capsules needed to get ability to be invincible

21. AS1T-AAH4 + HH2A-BRVJ - 3 capsules needed to get ability to be invincible

22. AX1T-AAH4 + HH2A-BWVJ - 4 capsules needed to get ability to be invincible

23. A11T-AAH4 + HH2A-B0VJ - 5 capsules needed to get ability to be invincible

24. A51T-AAH4 + HH2A-B4VJ - 6 capsules needed to get ability to be invincible

25. A91T-AAH4 + HH2A-B8VJ - 7 capsules needed to get ability to be invincible

Don't combine code 26 with any of codes 18 through 25
26. AX2A-AA3J - Capsules not lost when invincibility is used

With codes 27 through 33, capsules aren't lost when invincibility is used
27. AH1T-AAH4 + AX2A-AA3J - 1 capsule needed to get ability to be invincible

28. AM1T-AAH4 + AX2A-AA3J - 2 capsules needed to get ability to be invincible

29. AS1T-AAH4 + AX2A-AA3J - 3 capsules needed to get ability to be invincible

30. AX1T-AAH4 + AX2A-AA3J - 4 capsules needed to get ability to be invincible

31. A11T-AAH4 + AX2A-AA3J - 5 capsules needed to get ability to be invincible

32. A51T-AAH4 + AX2A-AA3J - 6 capsules needed to get ability to be invincible

33. A91T-AAH4 + AX2A-AA3J - 7 capsules needed to get ability to be invincible

Codes 34 through 40 may affect your ability to fire your gun
34. TD2A-AABC - Invincibility time is 1/2x normal

35. 2D2A-AABC - Invincibility time is 3/4x normal

36. TD2A-ACBC - Invincibility time is 1-1/2x normal

37. AD2A-AEBC - Invincibility time is 2x normal

38. AD2A-AGBC - Invincibility time is 3x normal

39. AD2A-ALBC - Invincibility time is 5x normal

40. AD2A-AYBC - Invincibility time is 10x normal

41. 9TCT-BGSL + 7TCA-AAH8 + AECT-AAHN - Start on Level 1-2: City Rooftops

42. 9TCT-BGSL + 7TCA-AAH8 + AJCT-AAHN - Start on Level 1-3: Boss Ace Ranger

43. 9TCT-BGSL + 7TCA-AAH8 + ANCT-AAHN - Start on Level 2-1: Assembly Line

44. 9TCT-BGSL + 7TCA-AAH8 + ATCT-AAHN - Start on Level 2-2: Weapons Plant

45. 9TCT-BGSL + 7TCA-AAH8 + AYCT-AAHN - Start on Level 3-1: Ice Valley

46. 9TCT-BGSL + 7TCA-AAH8 + A2CT-AAHN - Start on Level 3-2: Excavation Mine

47. 9TCT-BGSL + 7TCA-AAH8 + A6CT-AAHN - Start on Level 3-3: Boss Minedroid

48. 9TCT-BGSL + 7TCA-AAH8 + BACT-AAHN - Start on Level 4-1: Weapons Express

49. 9TCT-BGSL + 7TCA-AAH8 + BECT-AAHN - Start on Level 4-2: Assembly Plant

50. 9TCT-BGSL + 7TCA-AAH8 + BJCT-AAHN - Start on Level 4-3: Boss Master C.P.U.

51. 9TCT-BGSL + 7TCA-AAH8 + BNCT-AAHN - Start on Level 5-1: Sewer System

52. 9TCT-BGSL + 7TCA-AAH8 + BTCT-AAHN - Start on Level 5-2: Deserted Tunnel

53. 9TCT-BGSL + 7TCA-AAH8 + BYCT-AAHN - Start on Level 6-1: Missile Silo

54. 9TCT-BGSL + 7TCA-AAH8 + B2CT-AAHN - Start on Level 6-2: Tank #329

55. 9TCT-BGSL + 7TCA-AAH8 + B6CT-AAHN - Start on Level 6-3: Boss Joker

56. 9TCT-BGSL + 7TCA-AAH8 + CACT-AAHN - Start on Level 7-1: Tiki Jungle

57. 9TCT-BGSL + 7TCA-AAH8 + CECT-AAHN - Start on Level 7-2: Boss ???

58. 4BNA-CRCR - Batman gets about 1/100x normal power in Boss levels

59. WBNA-CCCR - Batman gets about 1/20x normal power in Boss levels

60. 3BNA-CACR - Batman gets about 1/10x normal power in Boss levels

61. NVNA-CACR - Batman gets about 1/5x normal power in Boss levels

62. HVNA-CACR - Batman gets about 1/3x normal power in Boss levels

63. FBNA-CACR - Batman gets about 1/2x normal power in Boss levels

64. BZNA-CACR - Batman gets about 1-1/2x normal power in Boss levels

65. BKNA-CACR - Batman gets about 2x normal power in Boss levels

66. A7NA-CACR - Batman gets about 3x normal power in Boss levels

67. AVNA-CACR - Batman gets about 5x normal power in Boss levels

68. 4BNA-CRC2 - Boss gets about 1/100x normal power in Boss levels

69. WBNA-CCC2 - Boss gets about 1/20x normal power in Boss levels

70. 3BNA-CAC2 - Boss gets about 1/10x normal power in Boss levels

71. NVNA-CAC2 - Boss gets about 1/5x normal power in Boss levels

72. HVNA-CAC2 - Boss gets about 1/3x normal power in Boss levels

73. FBNA-CAC2 - Boss gets about 1/2x normal power in Boss levels

74. BZNA-CAC2 - Boss gets about 1-1/2x normal power in Boss levels

75. BKNA-CAC2 - Boss gets about 2x normal power in Boss levels

Code 76 won't work if character's normal starting amount of power was more than 219,000
76. A7NA-CAC2 - Boss gets about 3x normal power in Boss levels

Code 77 won't work if character's normal starting amount of power was more than 131,000
77. AVNA-CAC2 - Boss gets about 5x normal power in Boss levels

- Infinite lives, Infinite life increments, Capsules not lost when invincibility is used.
Click the above picture for a scan of the codes. Note: These codes may or may not be the same as those listed above.