Mortal Kombat II Game Genie Codes


1. 00B B19 F79 - Infinite energy

2. 001 30A 082 + 3E1 31A C42 + 001 32A F7A - View ending

3. 3A4 026 2A2 - Infinite credits

4. 001 2CA F76 - Start with 0 credits

5. 0B1 2CA F76 - Start with 10 credits

6. 101 2CA F76 - Start with 15 credits

7. 04B 7C6 C4E - Start with 49 sec.

8. 07B 7C6 C4E - Start with 79 sec.

9. 00B 7C6 C4E - Start with 9 sec.

10. 005 3F5 3BE - Infinite time

11. 32B A3E F77 - Start with 3/4 energy--player 1

12. 22B A3E F77 - Start with 1/2 energy--player 1

13. 12B A3E F77 - Start with 1/4 energy--player 1

14. 02B A3E F77 - Start with very little energy--player 1

15. 32B A6E F77 - Start with 3/4 energy--player 2

16. 22B A6E F77 - Start with 1/2 energy--player 2

17. 12B A6E F77 - Start with 1/4 energy--player 2

18. 02B A6E F77 - Start with very little energy--player 2

19. 006-4EF-D56 - Flying kick does no damage

20. 996-4EF-D56 - Flying kick does mega damage

21. 006-66F-A2E - Uppercut does no damage

22. 996-66F-A2E - Uppercut does mega damage

23. 006-1EF-E66 - Crouching kick does no damage

24. 996-1EF-E66 - Crouching kick does mega damage

25. 006-26F-F72 - Regular high kick does no damage

26. 996-26F-F72 - Regular high kick does mega damage

27. 006-AEF-C42 - Roundhouse foot sweep does no damage

28. 996-AEF-C42 - Roundhouse foot sweep does mega damage


1, 2
1. Infinite energy, See ending for each character, Infinite credits, time, Uppercut does mega damage.

2. Infinite energy, See ending for each character, Infinite credits, time, Uppercut does no, mega damage.
Click the above picture for a scan of the codes. Note: These codes may or may not be the same as those listed above.