Game Information:

Name: Future Cop: L.A.P.D.
Publisher: Electronic Arts
Developer: Electronic Arts
Mac Conversion: Electronic Arts
Media: 1 CD
HD Installation: 15.3 megs


Don't have the box, but click the picture above for a scan of the comic book that came with the game.
Just for kicks, let me present the system requirements:
Macintosh 120MHz PowerPC, Operating System 7.5, 24MB Ram, 4x CD Rom drive, Quicktime 3.0, 20 MB of hard drive space. Recommended: Macintosh 180MHz PowerPC or faster processor, 32MB Ram, 3DFX Card or ATI Rage Pro, 200MB of hard drive space to allow for a copy of the "Missions" folder. AppleTalk or TCP/IP compliant network, 1 CD per network game.

Patches?
Yes

Future Cop 1.0.2 - Size: 260k
Click above to get the patch

A damn good console-like action title! Originally on the PSX, this game is sooo much better on the Mac thanks to it's programmers optimizing it for 3D RAVE support. Such a blast!!! I would recommend this to all Mac gamers who are looking for something other than FPS, RTS or point and click games.

Getting it to run:

Difficulty: Easy
Configuring iShock:
Easy

Slip in the CD, run the installer and you're done! God, I wish they could all be this easy! Configuring the iShock is just as easy. Just go into the preferences and click on "controls" and it will take you to the inputsprocket for the iShock. Just set your buttons and you're done.
Learning from your own mistakes is an incredible thing, and after doing each and every one of these I think you will find much enlightenment in what I like to call:

Tips to avoid feeling like a complete jackass:

* After your install, you will find a ReadMe file that will tell you that if you are experiencing and slowdown to drag over the "Missions" folder. Be careful, unless your CD Rom is having difficulty reading the game, I would recommend against this as it's 175 megs!
* Be sure to check out "About Future Cop", after showing you the title screen you are treated to a nice movie of the mech doing various goofy things(like dancing, falling over and such) while the game's credits roll.

For more support: Nothing that I have found...but then again this *IS* EA we're talking about.

Fun stuff on the CD:
As this game was coded on their own time, given to EA for FREE by the developers(who loved Mac), and was published as a PC/Mac disc hybrid, consider the entire game your "extra" content!