____ _ _ _ _ _ ____ _ _ / ___/ / |/ v \| | | | _ \ / | | | |__ / | | | | | |_| |/ | | Samurai Shodown FAQ \__ \/ / | | | | | | | _ </ / | | Release 12 Part 1/2 (The side notes) ___|/ _ | |_| | |_| | | \/ _ | | 12-01-94 | __/_/ |_|_| |_|\___/|_| /_/\|_|_| |/____ _ _ ___ ____ ___ _ _ __ _ / ___| | | |/ _ \| _ \ / _ \| |_| | \| | | |__ | |_| | | | | | | | | | | | | | | | \__ \| _ | | | | | | | | | | | | | | | | ___| | | | | |_| | |_| | |_| | | | | | ___/|_| |_|\___/ ____/ \___/ \_^_/|_|\__| |/ This FAQ is FTPable from netcom.com in the /pub/vi/vidgames/faqs directory. *************************************************************************** The FAQ was originally done by Galen Komatsu His email address is ar592@cleveland.freenet.edu or gkomatsu@hawaii.edu With his permission, I have taken over to maintain the correctness and appearance of the FAQ. I have decided to enhance it as to include ore informations. Many others contributed with additions, corrections and suggestions as well. If I missed any one of you (and I think I did miss many of you), please email me so I can correct my carelessness ASAP. I consider this FAQ as public domain. All of the information here are contributions and efforts of many gamers out there. You are free to copy any/all information here, as long as you state where it comes from, and you don't make a profit out of it. It would be also nice if you could send me e-mail telling me what you are doing with the FAQ. MANY THANKS TO ALL OF THE INFORMATION COURIERS: (not in any specific order) Ice Breaker ----------------- cvadrslh@csupomona.edu Anthony William Cannon ------ wanderer@leland.stanford.edu Jeremy Hinton --------------- hinton@cs.odu.edu Paper Tiger ----------------- kahuehn@tuba.calpoly.edu Kano Vo --------------------- god@mermaid.micro.umn.edu Thomas Cannon --------------- inkblot@leland.Stanford.EDU Brad "Sugar Daddy" Douglas -- douglas@hamlet.uncg.edu Spencer Olson --------------- solson@imsasun.imsa.edu Brando ---------------------- HOLMESB7313@cobra.uni.edu Reptile --------------------- PCS$1955@VEGA.SELU.EDU Brian Gilmore --------------- briang@ocf.Berkeley.EDU Alex ------------------------ awong@osiris.ee.tufts.edu Bethany Cox ----------------- MIA Kevin A. Kanda -------------- Kevin.A.Kanda@Dartmouth.edu Mark Rigby ------------------ mrigby@gpu.srv.ualberta.ca Jason Cha ------------------- chaj@guvax.acc.georgetown.edu Holmesmeister (brother's acct) oconnor@mala.bc.ca SPECIAL THANKS TO: (not in any specific order) Mark "Terminator" Maestas --- maestas@cs.arizona.edu Co-Editor! Galen Komatsu --------------- gkomatsu@hawaii.edu Originator of this list! Iain Sinclair --------------- axolotl@socs.uts.edu.au Originator of the quotes! Andy Eddy, Gamepro Magazine - vidgames@netcom.com Established the Video Game ftp site, where this can be found. This is in no way a complete FAQ of the game. If you have any COMMENTS, CORRECTIONS, ADDITIONS, or SUGGESTIONS, I would love to hear from you. No matter how insignificant you think the information is, PLEASE send me email. It might be the most profound discovery yet. My email address is: ewann@sfu.ca (Mark Maestas is our co-editor. His email address is: maestas@cs.arizona.edu) Note for Release 12: I (Scott Fujimoto) made several revisions, which are noted below. *************************************************************************** -- Version History Release 1: Originally done by Galen Komatsu. Many special moves missing. Some minor mistakes. Release 2: Some revision of the Galen Komatsu post by some others and me. This is the most messy one. I don't think there is even an official release for this one. Release 3: From this version on, I have taken over the FAQ from Galen Komatsu's hand, with his permission. I have also organized all information floating in the net and compiled it into the list. Release 4: Still done by me. Added Introduction and some revision of moves. Release 5: Separated the throws from the special moves. Also added how to defeat the computer. Major revision. The quotes were originally done by Iain Sinclair; with his permission, I have included them in the FAQ. Release 6: Mark Maestas is now the co-editor of the FAQ; he combined his own FAQ with this one. If you find any typos or grammar mistakes, BUG HIM! :) Major revision, Power Strike section added. Many kind souls sent me comments, additions and corrections. Thank all of you very much for making this a better FAQ! Release 7: More information added. Minimize the quotes section to save space, since this list is getting very huge. Separated this FAQ into two parts because some server can't handle the size of this text. A possible AMAKUSA bug added. Release 7.5: Overall a slight revision. Release 8: Separate the FAQ into two parts. One is the special moves and power strikes, the other one is, more or less, the history or side notes of this game. A few new moves added. Characters are now in alphabetical order. Release 9: Due to a computer crash, Mark did this one. Most of the character endings were added, character bios (from the Neo Geo instructions) added, as well as a new quote classification setup(tm). Release 10: Mark is still doing the editting while Ewan is trying to recoup. Corrections on some quote classifications (sorry guys!). All endings are now in here. Special thanks to Kevin Kanda and Jason Cha. Release 10.4:Why 10.4? It's just some editting, nothing really new. I picked a number for the hell of it. More correct endings. Release 10.5:This version exist due to a miscommunication of me with Mark Many of updated version he added was forgotten by me. Many sorrys to Mark and many gamers out there. Release 11: We can't stop! Andy Eddy puts FAQ on netcom.com. Plus the usual corrections (gee, you'd think we'd get it right soon enough with all of these corrections!) Release 12: Modified by Scott Fujimoto. Revised quote sections and character backgrounds. Added normal attacks, plus other corrections. SS2 out by now. -- INTRODUCTION TO THIS GAME Samurai Shodown (It is spelled correctly, Shodown, not Showdown) is a new NEO-GEO fighting game which features characteristics of Street Fighter 2. When you start the game, you have the choice to pick from a selection of 12 different characters. Each character has his/her own special strengths and weaknesses. Your goal is to be the first one to win 2 rounds versus either a computer or a human opponent. The POWER bar at the bottom of the screen determines the strength of your attack. You gain more POWER when you are hit or when you have blocked a hit. When it reaches maximum, your attack could decrease more than half of your opponent's energy. Some machines may have the difficulty level displayed, while some may not. It depends on how the arcade operator set it. Samurai Shodown was originally called Samurai Spirit (I dunno why!!). Apparently there are Japanese and American versions, which have different languages displayed. Besides that, everything is quite the same. With the smartest computer AI among any fighting game, you will have a hell of a time trying to finish the game with just one credit!!! -- HOW TO DEFEAT THE COMPUTER Well, that depends... If you are lucky, the machine you play is set on a lower setting, then you will save some money. But if you are one of those who are out of luck, READ ON. You might think this is a bit too general, but different strategies fit different people. So putting them down might just be a waste of time. The computer is very smart, even on lower settings. The only difference is that they won't attack as much on higher levels. The computer uses a wait-for-opportunities-and-attack strategy. The computer will attack a few times to test your ability in the beginning of the round, so don't develop any patterns that it can trace. It will know. If you keep firing out fireballs, after a few blocks, he WILL jump. For instance, I kept using the Multiples trick of Galford to beat the computer in the second round. In the third round, not once did my trick work again. I always got hit or counter-thrown. The computer is also aware of time. If it is winning, it will stall; if it is losing, it will attack very aggressively. The only way to kill the computer is to be very careful. Attack when you have the chance. Defend when your opportunity is gone. Wait again. If you've played SF2 before, the computer ain't like that one. In SF2, you can just jump in and do all kinds of combos. This computer will kick ass and you'd have no chance of even closing in. Remember this computer is smart and it will use any cheapo throw or whatever without qualm. Don't be amazed if the computer performs some moves that may impossible for you to perform under the same conditions. This is a computer you are dealing with. Besides being smart, it will also cheat by taking off energy more if it hits you and less if you hit it on higher difficulty levels. Timing and precision is everything. Time it right and hit it hard and victory will be yours. GOOD LUCK! -- TRICKS, QUIRKS, BUGS, AND OTHER INFO. 1) IT IS NOT POSSIBLE TO REVERSE A THROW SITUATION. Sorry for the previous misinformation. 2) HOW TO BREAK YOUR OPPONENT'S WEAPON. You must swing at each other in a way that only the weapons connect. The easiest way to do this is if one character has a quick downstroke, while another has a slower thrust, or if both characters have slower thrusts. In the first case, the thrusting character should stick his weapon out first, while the other character quickly hits it with his downstroke. In the second case, both players should stand apart so only the tips of their weapons meet. The character with the slower thrust should thrust first, and the second character hits it with his quicker thrust. You MUST swing asynchronously, or you will get into a weapons clash. You know your doing it right when you see a yellow-white spark where the weapons meet, instead of the bluish spark when you block. The standing A of Haohmaru and Earthquake, and the standing B of Hanzo, Galford, and Nakoruru are the only downstroke's I've found that qualify. With the exceptions of Galford, Hanzo, Nakoruru, and Earthquake, all of the character's B thrusts meet the second qualification (for certain one's like Tam-Tam and Jubei, you may have to do a crouch thrust). Note that the character that uses the weaker swing will always get his weapon broken. If the two are using the same strength, then each character's Weapon Durability strength will usually determine which weapon gets broken, although I've had BOTH Wan-Fu's and Haohmaru's weapons get broken simultaneously, even though Wan-Fu has a higher WD. Also note that when a character is on the ground after getting his weapon broken, he is invulnerable to attack. And contrary to previous reports, you do NOT take damage when your weapon breaks. --Scott 3) If you lose your weapon, it will then be possible for you to throw your opponent by grabbing onto his/hers weapon from a distance if you time it _just_ right. Sounds tricky, eh? Once, I (Haohmaru) threw a long standing AB slash at my opponent (Nakoruru). She did an AB attack at just the right moment, _caught_ my sword between her palms, and used it to throw me to the ground! The timing on this one is very difficult. What happens is that any time you get into a struggle, the person without a weapon will always throw the person with one. However, if you get into a struggle with Earthquake when you don't have a weapon, you will execute a low CD kick on him since he can't be thrown. 4) If you meet your opponent in the air and, after an attack, land on the ground first, you can then try to get an immediate throw off on your opponent as he lands. It is possible to escape being thrown by jumping as soon as you land. 5) MAKE AMAKUSA JUMP. (* From Brian Gilmore --- briang@ocf.Berkeley.EDU *) Unless Amakusa is doing something anoying, such as teleporting, casting spells, whatever, whenever you slash, Amakusa jumps. Usually straight up, but sometimes towards and away from you. This is really prevelant in the first round, and less so in second. WHAT THIS MEANS: To win the first round against Amakusa every time, all you'll usually have to do is Hit Amakusa once to get It's energy level under yours, then get to the other side of the screen and slash until time runs out. Amakusa will do nothing but jump up and down, and you win. Note, however, that sometimes Amakusa will jump forward. If it gets within range of you, it will attack, so keep some dodging distance. THE OTHER IMPORTANT RESULT: If you're playing a character with a fast air attack (such as Galford of Hanzo) you slash, it jumps, and then you hit Amakusa in the air. 6) FASTEST KO. If you can defeat your opponent fast enough to beat the records, you will be awarded with a fireworks display and mention in the fastest KO hall of fame. 7) ALTERNATE COLOR- In case you weren't aware of it, pressing D to select a character will give you the alternate color scheme that you see when fighting in a versus match. ---------------------------------------------------------------------------- Quote Legend: B--before a fight (CPU) BM--before a mirror fight AN--after a non-fatal fight AF--after a fatal fight AS--after a fight won with a special move AM--after a mirror fight AK--final quote after winning the game Note: The ending scenes for all characters begin with Amakusa (who looks like he's about to explode) holding the sphere. There is a quote, "I have left you alone, but now, I must exterminate you." This could be the Dark Guy speaking, or possibly Hanzo's son (see Hanzo ending). Also, some quotes are corrected for misspellings and a few punctuation marks are modified so that the quote makes sense. Name: Charlotte Title: The Noble Revolutionette Origin: Versailles, France Alma Mater: Taught by French Fencing Tutor, O. Le Paine Weapon: The Laroche (epee) Misc. Info: Based on the Rose of Versailles manga character Oscar Francois de Jarjayes, a woman who donned men's clothes and became the head of the guard at Versailles. She later joined the French Revolution. ,_ Quotes ______________________________________________________________, I B All warriors are not called "sir". Twit! I I B Don't ever talk about my breastplate again! I I BM You dare confront me? You are plucky, but, sadly, dead. I I AF A woman of my breeding cannot lose. I I AN Au revoir, petit chou. For I will seize victory from vous. I I AS I live to break the grip of tyrants and enslave my enemies. I I AM Protecting the honor of my family is my bread and brie... I I AK A fabulous babe with unbeatable moves, I am magnifique. I I_______________________________________________________________________I Ending scene description: Charlotte stands in front of the rock. "Far East tour... what a let down!" A carrier pigeon flies in. "Pierre? What is it?" Pierre lands on Charlotte's arm. "Well, uh... (the note unfurls) The revolution! I will lead the proles." Cut to map of Japan and scroll to France. Cut to the palace area where an aristocrat is battling with three peasants with rakes and hoes. He says, "Desist all!! Go back to your huts." Charlotte rushes in very fast and mows down the noble ("SPLASH FOUNT!" ch-ch-ch-ch- ching! and the noble flies back). The peasants cheer, "Charlotte!" She says, "We face the enemy. Forward." The peasants cheer and follow her. Name: Earthquake Title: The Texan Ninja Anachronism Origin: (Paloduro Canyon?) Texas, U.S.A. Alma Mater: Ned's Ninja Academy -- Correspondence Course: Dropout Weapon: The Yellow Scythe of Texas (nage gama: like a kusari gama but without a hand guard) Misc. Info: Texas was not a state at the time frame of SS. No ninjas existed there, either. ,_ Quotes ______________________________________________________________, I B I'll clean my teeth with you. I I B No matter where you hide, my spear will find you. I I BM You have a lot of meat on you. Bon Appetit. I I AF Quick draw. But not quick, enough. I I AS Whoops. Turned him into pulp. Not enough left for hamburger. I I AN Oh, like that hurt. My, for a mosquito you're tough. I I AM With your weight, heaven is an unlikely destination. I I AK What? Over so soon? Hmph. Not even a full serving. I I_______________________________________________________________________I Ending scene description: EQ stands victorious, and looks around himself, saying: "Now this is a treasure!" Three little Earthquake-ninja wannabes (ie three fat, smaller, bald white guys, dressed like EQ!) teleport in, kneeling behind EQ. EQ says, "Well? Go get it." The "ninjas" say, "Yaaah," and disappear and proceed to zip in and out, building up a pile of loot behind EQ. After a few seconds, they all reappear behind EQ and say, "We've got it all, boss". EQ says, "Hear the wail of victory, rogues." They all raise their arms in triumph. Name: Galford Title: The Ninja Knight Without a Cause Origin: San Francisco, California, U.S.A. Alma Mater: Koga-Ninja School - Department of Vital Points Studies Weapon: The Blade of Justice (ninjato) Misc. Info: His dog's name is Poppy. ,_ Quotes ______________________________________________________________, I B My eyes are blue, but I know Samurai's Spirits. I I B I have long desired to fight with you. Come now! I I BM Hit me with your best shot! I I AF Forgive me, I possess power you can only dream of. I I AN Boy, that was a close one, eh, Poppy? "Woof!" I I AS Maybe I should get back to basics and stop the flash... Naaahhh! I I AM Boy! Meet me when you can lift your sword, wimp! I I AK Another legend is born, right Poppy? Woof. Woof. I I_______________________________________________________________________I Ending scene description: Flash to Amakusa's stage with Galford in a pose without his sword. "Whew that was a tough battle." Amakusa's ball floats down. "So this was the source of all the madness" Galford does a (close) AB slash and shatters the ball. A light beams down, and another Amakusa, not as dangerous looking, says "The spell has been broken. Be praised." Then he floats back up, as 3 small 'poppies' join Galford and Poppy. "We're history. Let's go Poppy." as he leaps to the side and the dogs follow. Name: Gen-An Shiranui Title: The Taloned Fiend Origin: Onigami Isle Alma Mater: Doom Bwee Bway Academy of Manicure Weapon: Azami (metal talon glove) Misc. Info: Azami is his wife's name too. Note that Gen-An is an oni (Japanese demon), hence the name "Onigami Isle" ,_ Quotes ______________________________________________________________, I B If you think I'm ugly, look at you after this. I I B Will I get some of your estate? I I BM If I lose, you can go. If you lose, I can go. Simple. I I AS Don't look so sad. You'll get used to the afterlife. I I AN My face may look bad, but your breath smells horrible. I I AF No one calls me freak and lives! No one but my wife, that is. I I AM Your clothes and talons, toad! Ooh a perfect fit. I I AK Heh, heh, heh. Come black magic, walk with me. I I_______________________________________________________________________I Ending scene description: Gen-An says, "The same path as I, yet no equal he." (Gen-An and Amakusa are both sorcerers) A skinny, greenish woman walks in on the left and says, "Gen-An!". He sees her and says, "Azami!" He turns away, and continues, "The path of a sorcerer is not for woman. Scram!" She steps forward and says, "Oh, Gen-An." He moves forward a little and weeps briefly, then he leaps off. Cut to the cave area where we see him and Mai Shiranui. He says, "You'll get no favors from me." She replies, "Stop whining and attack!" Gen-An executes a Butcher Thrust, but is stopped by Mai's flame fandango technique. Gen-An cries out and falls to the ground. His last words are, "A.. Azami, I...". The screen darkens and it says: 1858 Oninaki Island, Gen-An dies Name: Hanzo Hattori Title: The Ninja Master of the Shadows Origin: Dewa, Yamagata, Japan Alma Mater: Iga Institute of Ninja Arts and Psychology Weapon: The Ninja Blade (ninjato) Misc. Info: Hanzo is a famous ninja, leader of the Iga ninja clan. ,_ Quotes ______________________________________________________________, I B When you die, is it cremation or burial? I I B To die is not shameful. But better you than me. I I BM You poseur! You fake! Show me the true you. I I AN I know that fate is on my side. But that was too close. I I AS Poor fool. You don't yet realise... you're dead. I I AF Burning with revenge, no one can stop me. I I AM It's your pick. Heaven. Hell. But Bermuda is impossible!! I I AK My life is a desert, my soul, a void. Happy thought, huh? I I_______________________________________________________________________I Ending scene description: (Editor's note: Amakusa killed Hanzo's son and trapped his soul in the magic sphere. When Hanzo defeated Amakusa, the sphere shattered, thus breaking the spell Amakusa used to entrap Hanzo's son's soul. Also, see Galford's ending.) Hanzo stands before the stone. "Oh no, my Amakusa. Stolen by death. Poor soul." Hanzo kneels and readies himself for seppuku (ritual suicide). "I shall follow you, dear boy. Life is without meaning." Suddenly 6 ninjas appear around him. One of them speaks, "Wait! Hanzo. We need you here to teach us your skills. Do not take this offer lightly." Hanzo lifts his head. "Hmmm." The other ninja speaks again, "I beg you." Hanzo lowers his head and his sword. "Very well. I shall teach your kindred." Cut to a small room with a student on the left and a straw target on the right. Hanzo is by the student and says, "Act like a volcano, and blow." The student executes a Bakuen-Ryu and immolates the target. The student says, "yeah!" and raises his fist in the air. Hanzo gives a nod of approval. Name: Haohmaru Title: The Invincible Samurai Sake Expert Origin: Gairyu Isle, Japan Alma Mater: Self-Taught Weapon: The Fugu Blade (katana) Misc. Info: Haohmaru is based on Musashi Miyamoto, the classic Samurai. Musashi and Kojiro Sasaki were famous rivals. Both dueled on Ganryu Isle, a real place, though it's not located where Gairyu Isle is supposed to be. Historically, Musashi killed Kojiro in the first exchange with a blow to the head from the wooden sword he had carved on the boat on his way to the island. Haohmaru's girlfriend's name in the game is Oshizu. ,_ Quotes ______________________________________________________________, I B Lucky you. About to be killed by a legend! I I B To fight. To die. Get ready for the afterlife. I I BM Oooh goody! A challenger. Who's stronger? Hint. Me! I I AF To call me 'awesome' is an understatement. I I AS Using my full strength is unnecessary for wimps like you. I I AN Hmm, not bad. I have met the second strongest in the world. I I AM Was all my work for naught? Or am I too damn good? I I AK What a fight, I'm speechless. Not! I I_______________________________________________________________________I Ending scene description: After defeating Amakusa, Haohmaru purifies his sword (drinks sake and spits it on his sword). "You should have practiced more, conceited fool." Then, his girlfriend comes in from the right. "Haohmaru." He crosses his arms. "Oshizu." He turns away from her and says, "I am a samurai, a rebel guy. We must part." She steps closer and says, "Haohmaru..." "Be brave, Oshizu." Then he jumps off to the left. Cut to Gairyu Isle. Haohmaru faces Mai Shiranui on the right. He says, "You'll get no favors from me." She replies, "Oh, stop whining and attack." He leaps at her, and the screen freezes as he executes an aerial AB slash and Mai executes her flame fandango. (If you win without continuing, Haohmaru makes a speech as the screen freezes) Name: Jubei Yagyu Title: The Emperor's Secret Servant Origin: Tosa, Kochi, Japan Alma Mater: Yagyu Institute of the Sabre and Brush Weapon: Yamato Blade and Iron Tiger Dagger (daisho, a matched katana and wakisashi) Misc. Info: Based on Yagyu Mitsuyoshi Jubei, an advisor to the shoguns and a renowned swordsman with reputed ninja abilities. His eyepatch was supposedly a result of a childhood punishment. ,_ Quotes ______________________________________________________________, I B Don't be afraid of what I hold in my hands. I I B No, I'm not related to that guy in Fatal Fury! I I BM Wouldn't you like to be a Yagyu too? I I AS Come, come, my friend. All lives must come to an end. I I AN Hey, you're not bad. You're not very good, either. I I AF I'm too fast. No? Then why's your leg on the ground. I I AM How sad. I bet you even thought you could win. I I AK No one can equal to me. Wah hah hah haaah! I I_______________________________________________________________________I Ending scene description: Jubei sheathes his weapons. "Unh." He crosses his arms. "I thought I had found someone worthy..." The guy who kept running in the background delivering food, money and bombs appears and says, "Sir Jubei". Jubei grabs the hilts of his swords and asks, "You are?" He crosses his arms again. The guy says, "Pardon sire, my sister has been taken by Amakusa. I know I got in your way before, but..." His sister, in a red kimono, comes in from the right and hands a note to him. "But look, I have brought you this." The man hands Jubei the letter and says, "A thousand pardons. Please read this." The letter says "Yui Shosetu terrorizes Rozeki Castle." He looks up, and says, "Hah, hah, hah, my legend begins a new chapter!" He then puts on a big round straw hat and as he crouches to run off, he yells, "Ikkuzo!" ("Let's go!") Name: Kyoshiro Senryo Title: The Kabuki Master Origin: Tokyo, Japan Alma Mater: Kabuki Kollege of Dramatics and Stage Chewing, Edo Campus Weapon: Shishi Ha [Lion's Blade] (naginata) Misc. Info: In Japanese literature, Kyoshiro was an actor and a swordsman, though in the game, Kyoshiro uses a naginata, not a sword. Also, his father is Nao Itsu Oba. ,_ Quotes ______________________________________________________________, I B So much for an encore. I killed him. I I B Now in this scene, I rip open your belly. I I BM To face me is to face perfection. Act well. I I AN The curtain draws near, and now the bloody finale. I I AF Chasing away my audience!! Idiot!! Face your punishment. I I AS You fool! You.. you critic! To the pits of hell, slime. I I AM To the fires of Hell with you, ham! I I AK This is how a real Kabuki dances! Woogie woogie whee! I I_______________________________________________________________________I Ending scene description: Kyoshiro says, "Having been trounced, I think you now realize the sublimity of Kabuki." He looks at the background. "Hey, what a great place. Why, of course..." Cut to a big curtain on the screen. "Lords, Ladies, come hither." It opens up, revealing the musicians from Tokyo sitting around Amakusa's area and a big audience at the bottom of the screen. Kyoshiro comes out and starts dancing and whipping his hair around. The audience cheers and throw flowers. Name: Nakoruru Title: The Angel-faced Eagle Handler Origin: Hokkaido, Japan Alma Mater: The Running Deer Academy of Dance and Judo Weapon: Hahamama Katana [her father's keepsake] (kodachi) Misc. Info: Nakoruru is one of the Ainu, Japan's indigenous/aboriginal people. In 1788, the Ainu still dominated Hokkaido and had not been subdued. Today, several thousand Ainu remain. Nakoruru's hawk is called Mamahaha. Her father's name is Hahamama. ,_ Quotes ______________________________________________________________, I B By the mountain gods, victory will be mine. I I B Scourge of the Ainu, prepare to die! I I BM If you're going to copy me, at least be prettier about it! I I AN Against my Hokkaido Hurricane attack, you didn't have a chance. I I AF Daring to strike a lady? Think it over in traction. I I AS With the mountain gods protecting me, I can't lose. I I AM Strength. Beauty. I am without equal in God's kingdom. I I AK Whoever defiles the body of nature shall feel my wrath. I I_______________________________________________________________________I Ending scene description: It shows Nakoruru with the hawk on her shoulder..it is panting like crazy, and she says, "Thou foul despoiler of nature. Your just desserts." 4 birds, 3 rabbits, and 2 dogs enter. She sits to pet them and says, "That done, I return to fair Kamui-Kotan". Cut to Nakoruru's stage. Nakoruru's dressed in a full robe and is walking towards the old men that were on the steps. She jumps in the air before she gets to the men, lifting the dress and showing her rather skinny legs. Mamahaha has a green bag in its beak. Name: Tam Tam Title: The Incan Avenger Origin: Green Hell Alma Mater: Babalooh Bula Bula College - School of Scimitar Twirling Weapon: Hengehangezanga (kora - close approximation) Misc. Info: Although Tam Tam is supposed to be Incan, the god he refers to, Quetalcoatl, is Aztec. He resembles a Maori, which is from New Zealand. The Incas didn't have steel, either. Basically, Tam Tam is a mix of many different histories and origins and has no one, historically correct basis, as confirmed by the numerous other inconsistencies pointed out by Mark Rigby (mrigby@gpu.srv.ualberta.ca). ,_ Quotes ______________________________________________________________, I B I am strong. You are weak. You will lose. Questions? I I B No matter where you hide, my spear will find you. I I BM Your eyes are a warrior's. Your clothes... well. I I AS Feel the rhythm of the samba. Chika cha chika cha Babalooh. I I AF My boiling blood bubbles for battle. I I AN My spirit burns like the sun, and I shall dry you like a prune. I I AM Awo-awo-woo-woo! I salute your noble death. I I AK Oh! Great Quexiquatil! I am yours for eternity. I I_______________________________________________________________________I Ending scene description: (Ed. note: The game's reference is to "Quexilcatol" which is obviously a butchered spelling of "Quetzacoatl". However, this matches Tam Tam's somewhat amalgamated characteristics.) Tam Tam says, "The Pherenx stone! Wow, I have recovered it." Tam Tam holds Amakusa's sphere and teleports back to South America. "Great Quexilcatol, bring light to this land." The sphere moves throughout huts of various people: A mother cries out, "Bongo!" A small child says, "Mama! I can walk!" In another hut, a woman says, "Grandfather!" An old man sits up in bed and says, "For some reason I feel alive, reborn!" Cut back to Tam Tam "It's over. Having lifted this load off my people, so, too off comes this. Tam Tam throws off his mask. The mask flies off, but it is at such an angle that you still can't see his face. (If you win without continuing, you CAN see Tam Tam's face at the end) Name: Ukyo Tachibana Title: The Merciless Samurai Heart-throb Origin: Gairyu Isle Alma Mater: Jinsume Surgeon's College Weapon: The Blade of Narcissus (iaito) Misc. Info: Ukyo is based on Kojiro Sasaki, rival of Musashi Miyamoto. Kojiro was a womaniser who fought with an unusually long sword (called the "drying pole" because it was so long). Ukyo's "Swallow swoop slice" (Tsubame Gaeshi) is taken straight from the literature - he supposedly perfected it by practicing on swallows. His girlfriend's name in the game is Kei Odagiri. ,_ Quotes ______________________________________________________________, I B Clear your thoughts and may be you will win. Not! I I B Stop shaking! One slash and it's all over. I I BM Hey! That's my face! You're meat, beanhead. I I AN You almost scratched my perfect face! Oooh, to think of it. I I AS A perfect attack and deadly handsome. I am too much! I I AF The moment I drew my sword, the fight was over. Ho-hum. I I AM Even if you imitate me, you still can't get a date. I I AK Life is like a stewed peach in a lot of syrup... Ukyo. I I_______________________________________________________________________I Ending scene description: Ukyo looks at the screen with a big grin on his face. He 'says', "!" The women that have been following him everywhere enter stage left. They call out, "Sir Ukyo! What a hunk!" He turns and gives the thumbs up sign (same as weaponless victory). He turns away and walks to the right side where a woman in a red kimono is staring at him (it's his girlfriend Kei Odagiri). She says, "Sir Ukyo. Why are you..." Ukyo says, "Elementary. To present you with this." He pulls out some long-stemmed flowers and tosses them at her. As they fly towards her, he draws out his sword, twirls it, and trims the stems. The flowers land neatly around her head. Name: Wan Fu Title: The Demon King of the Continents Origin: Seian, China Alma Mater: Shorinji School of Spleen Slicing Weapon: The Scimitar of Slice (dau (Mandarin), or scimitar) Misc. Info: The Ch'ing dynasty ruled all of China during the time frame of Samurai Shodown, so there is no way Wan-Fu could be king of Seian or anywhere else. ,_ Quotes ______________________________________________________________, I B The name's Wan Fu. King Wan Fu. I I B Life's a dream, and it's morning for you. I I BM Long time no see, bro! Let's dance our way to heaven. I I AS I thought I was dead. But I think I'm Cleopatra, too. I I AF For everyone to remember: I am Wan Fu. Hear me roar. I I AN Think of the glory. Cut me down, and live forever in legend. I I AM Forgive me brothers. Forget me not in that eternal sleep. I I AK I'm more than you expect, pal! And it's not just the weight. I I_______________________________________________________________________I Ending scene description: Wan-fu folds his arms in disgust and says, "No worthy adversary was to be found in Japan." He pauses, then continues, "No warriors, only sushi..." Cut to his palace - a Chinese soldier carrying a spear runs in, kneels and says, "Lord Wan Fu! The enemy's invaded in great force. Our front's breached." Another comes in, kneels, and says, "Sire! The enemy has reached Jyu-ri and approaches!" Wan Fu nods and says "Very well. I shall enter the fray myself." Picking up his sword, he runs off saying, "Come fools! Feel my wrath!" The screen dims, and it shows, "The fight was over. Few people remember Wan Fu now." Name: Shiro Tokisada Amakusa Title: The Child of God Area: Nagasaki Alma Mater: Unknown Weapon: (magic sphere) Misc. Info: Amakusa really existed. He was called "Child of God" and led Christians in rebellion against the oppressive Japanese government during the Shimbara uprising. They crushed much of the government's army, which was previously thought impossible. However, their luck turned bad and they were forced into a last stand at a fortress, which only ended after most of the rebels had died of starvation. When the army stormed the fortress, Amakusa's body was nowhere to be found. ,_ Quotes _____________________________________________________________, I K I awake from 100 years of sleep to kick some butt! I I K Tokugawa, you filth! I stab at thee. I I K Know my vengeance, you murderer of my ancestors. I I K You fight well. But my ambition will be realised! I I K You seek me? I am touched! Come now.. and die! I I K Come on, come on! I promise to kill you quickly! I I BK Come, let me cure you of the disease called life. I I BK My power will bring you to your god. Abayo! I I BK My religion says all men are equal. Peasant! I I AK Kneel before me and be saved. Not! Die, fool. Hahahaha! I I AK Why not accept your end? This battle bores me. I I______________________________________________________________________I -- Undergraduate Student | Ewan Ng | If you read this, Simon Fraser University | Home: (604)525-6297 | I did not wirte that. Burnaby, British Columbia | Richmond, British Columbia | OS/2 Warp Rocks! Canada V6B 5K3 | Email: ewann@sfu.ca | Samurai Shodown II