Name: Return to Castle Wolfenstein |
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RtCW was played on an AMD Athlon XP 2400+ machine, under Windows XP with a 64 meg VisionTek XTasy Radeon 9100(AGP) card and 512 megs of ram. It was running with all options turned to their highest settings and at a screen resolution of 800X600. The game was played through on the "Bring it On(normal)" difficulty level. | |||||
Patches? Yes, two. |
Just for kicks, let me present the recommended system requirements: | ||||
1.4
Update Patch - Size: 11.5 or 5.0 megs depending
on what version of the game you have(1.0 or 1.33) |
3-D
Hardware Accelerator (with 16MB VRAM with full OpenGL support, Pentium II
400 Mhz processor or Athlon processor, English version of Windows 95 OSR2/98/ME/NT4.0
(SP6)/2000/XP Operating System, 128 MB RAM, 16-bit high color video mode,
800 MB of uncompressed hard disk space for game files (Minimum Install),
plus 300 MB for the Windows swap file, A 100% Windows 95 OSR2/98/ME/NT4.0
(SP6)/2000/XP compatible computer system (including compatible 32-bit drivers
for CD-ROM drive, video card, sound card and input devices), Quad-speed
CD-ROM drive (600 K/sec. sustained transfer rate), 100% DirectX 8.0a (included),
100% DirectX 3.0 or higher compatible sound card and drivers, 100% Microsoft-compatible
mouse/keyboard and driver. Multiplayer Support: Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported, Internet play requires a 100% Windows 95 OSR2/98/NT 4.0 (SP6)/2000/XP compatible 56.6 Kbps (or faster) modem. |
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The
nazis are back at it, this time trying to resurrect an ancient evil in the
form of "The Dark Knight" known as Heinrich. Playing as B.J. Blazkowicz,
you are sent in to investigate the Third Reich's interest in the occult
and what they are planning. After being captured and taken to Castle Wolfenstein,
you escape and begin you long journey into the depths of the nazi's evil
plan. What's it all about? A lot like Wolfenstein 3D, it's pure nazi-shooting action. This time around though, it's not confined to just a castle: You'll fight through tombs, air fields, frozen tundras, nazi chateaus and quite a few other locations. Along the way you'll come across NPC's who will help you out with weapons, info or even backup; this all adds a great deal to the overall story of the game... |
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Graphics - Unbelievably good. Everything just looks so very life-like, from the lush textures to the character models. The color...the color is just amazing, it really pushes the textures to the point of you going "Damn, that looks *fucking* great!". Past that, the game just runs like a dream and I *never* ran across any slowdown. This is, quite possibly, the best use of the Quake 3 engine ever! The enemy models, especially the zombies, look excellent as well with some sharp textures and excellent motion capture work. | |||||
Sound - The music is a nice mix of ambient, mood-setting pieces and inspiring military-like anthems. The sound effects whip ass: They are loud, they are clear and there are lots of them. The guns all have a very authentic ring to them, the enemies' speech is very well acted out and the various environment sounds will amaze you. | |||||
Control - Smooth and amazingly responsive. Everything that needs to be done is done quite easily, and pretty much any action can be assigned to any key. About my only issue with the control was that I couldn't get the extra buttons(the right and left "triggers") on my five button mouse to register with the game...but it was only a minor annoyance and one that I easily worked around. | |||||
AI - Crafty. The enemies act and react in a very realistic manner when being attacked: They dodge, they scream, they strafe, they block...it's just incredible. It really makes you feel like you are playing actual, human opponents at times. Now, unfortunately, the game is tainted just a bit by some cheap AI behavior in the form of the ever-frustating Paratrooper enemy, Loper and Himmler's "Super Soldier" with their uncanny ability to hit you....NO MATTER WHAT, whenever you show yourself to them. Towards the end, it's gets to be quite a nightmare dealing with the cheap-ass, almost mandatory hits. | |||||
Replay value - In single player mode, it's moderately high. There are three difficulty modes that you can play on, and with the whopping *26* levels(across seven missions), that's quite a bit of gameplay right there. As for multiplayer, believe it or not, I've not ever tried it. I may get around to it one of these days, but the single player game is just so fucking good. For those who are into it, you can download the seven map “Game of the Year” pack, or buy the GotY/Platinum edition of the game. Also, the Platinum edition of the game comes with the "Enemy Territory" mod pack, which is a completely new(and *free*) multiplayer-only version of the game. In fact, you don't even have to have RtCW to play ET. As per usual, all of these files can be downloaded at the excellent 3D Gamers website. | |||||
Getting it to run - Extremely easy on Windows XP. You pop in the CD, hit "install" on the menu that pops up, put in your CD key and that's it. Configuration is a snap, and once you've got it set...you're done. I had some issues getting it to run on Windows 2000...it'd make it to the intro, then crash *every time* after that. Tried talking to tech support for a while, but never did find a solution...ah well, perhaps it was just that particular computer that was having the issue... | |||||
Still Supported? Yes, and you can receive support at in the Support section of Activision's website. |
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My rating: 96(out of 100) - Fucking-a, this is good....it's definitely one of the best FPS's of all time, no doubt. In every category this game just blows you away, and keeps amazing you. Runs like a dream and looks even better...the gameplay is as smooth as silk, the voice acting, story and attention to detail are all top notch. A very few points were deducted due to a few overly-cheap enemies, but past that this game is near-perfect... | |||||
Computer Games gave it: 4 stars(out of 5) | |||||
iBook's review: Holy fuck, if I *only* had the power to play this one...if only! Ah well, back to the original Wolfenstein 3D for me...which in, and of itself, isn't necessarily a bad thing... |
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Tearing
up the Chateau Schuftaffel. |
Mowing
down Nazis in a chilly village. |
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The
ever-gooey zombies. |
Heinrich
himself...*pray* you have the lighting gun at full charge... |
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Fun
Stuff on the CD: Actually, there's some very helpful stuff on the actual game disc. 1. Links that allow you to register the game, as well as take you to the official support site. 2. Direct X 8(you most likely won't need this, but it's nice for those who do...and don't have a broadband connection). 3. The game's manual in electronic form, across *five* different languages. This also has links to the official site, as well as anyone associated with the game. |
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Xbox-ing
it back to the beginning: The Xbox version of RtCW actually features a few prologue levels where you get to see how B.J. and the other agent made their way into Germany, and eventually got captured and taken to Castle Wolfenstein. It'd be nice if Activision released this for PC and Mac users to play through... |
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